Build 72 released
Features:
- Adventure UI overhauled
- Added backpack visuals on pause menu
- Update trailer and screenshots
Fixes:
- Fixed chaining projectiles cancelling before all targets were hit
- Fixed player visuals not updating when selling armor directly from backpack
- Fixed adventure portal fadeout not completing
- Fixed various controller related UI issues
Balancing:
- Rarities balanced, all rarities made more rare
- Enemies scale slower in health over time
- Reworked lifedrain to chance to heal 1 hp instead of a percentage of damage done
- Chest portal opens faster
- Reworked enemy difficulty. Now more enemies with less health
- Increased all prices overall, partly because of previous point
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