Новости Last Train Outta' Wormtown
Объявления разработчиков, обновления и обсуждения.
Public Beta Branch Update August 25th, 2023
Changes/Tweaks/Fixes for the Beta Branch: Changes:** Tar Wall Rework:** Now spawns a ring of tar around the Worm, instead of in a line in front of them. Drastically increased size of tar spikes. Added dithering effect…
Читать и обсудить →Public Beta Branch Update: August 24th, 2023
More tweaks, fixes, and changes for the Beta branch: Changes:** The escape mini game now has “checkpoints” when you reach certain points filling the escape meter. A failed input will revert the escape meter progress bac…
Читать и обсудить →Public Beta Branch Update: August 23rd, 2023
This is a small balancing/fix patch for the public beta branch. As a reminder, you can access the test build by Right-Clicking on Wormtown in your Steam library --> Properties --> Betas, and selecting "Public Beta" from…
Читать и обсудить →Tiny Teams Festival!
Howdy! I'm excited to announce that Last Train Outta' Wormtown is featured in this years Tiny Teams Festival, right here on Steam! You can checkout great games made by small and solo developers, many of which are disco…
Читать и обсудить →Quickchat + QOL changes + Gameplay Tweaks
Howdy! QuickChat:** Replacing the old "ping" system, Pressing the QuickChat (default "T" or clicking "Right Stick") will open up a radial menu where you can easily send common and useful message pop ups. This works in l…
Читать и обсудить →New Escape Mini-Game + Worm Visibility & Physics Tweaks + More
Howdy! Patch Notes: Reworked Worm Mouth Escape Mini-Game**: The old spinning/timing escape mini game was a big friction point for some players (and it wasn't very fun, I'll admit). So I'm excited to announce a complete…
Читать и обсудить →Sunset Mechanic + Train Car Changes + Worm Healing Rework + More!
Howdy! This update brings a handful of new mechanics and reworks to the game, as well as engine and netcode updates to fix some lingering issues. Sunset:** Pardners not gettin’ a move on? The sun slowly sets in Wormto…
Читать и обсудить →Balancing Changes + Bug Fixes
Howdy! This is a small update fixing a few pesky bugs and some balancing/gameplay changes. Gameplay Changes: **Dynamite** now spawns every 90 seconds. (Previously was 60 seconds) Climbing too high on the outer walls of …
Читать и обсудить →Public Lobby Browser + Stability and Server fixes + Dynamite spawning changes
Howdy! The last two weeks have been crazy! We've seen waves of new players in Wormtown, many hoping to easily find public games together. Unfortunately, Quickplay was just... not a very good solution to this. So I'm ex…
Читать и обсудить →Lobby Browser Update
Howdy! TL:DR - The lobby browser feature is being fast tracked.** The last few days have been crazy! We've seen a huge influx of new players to Wormtown and I wanted to say THANK YOU for checking out the game! <3 With…
Читать и обсудить →Introducing the Friend Pass Party Bundle!
I'm excited to announce we've teamed up with **Trivia Tricks**, the online trivia party game, to bring you the **Friend Pass Party Bundle**! Both games feature a Friend Pass, where all of your friends can play together w…
Читать и обсудить →Early Access Roadmap
Howdy! I've been hard at work on the biggest Wormtown content patch to date! - but that means I've been a bit radio silent the past two weeks. Above is the brief r…
Читать и обсудить →Tumbleweeds + Ghost Interaction + Anti-"Tunneling" Mechanic
Howdy! A few gameplay additions this update: Tumbleweeds now spawn randomly around the map. They roll super well, making them a fantastic worm distraction item. They are a 0 fuel - 1 weight item, so they won't help you m…
Читать и обсудить →Lobby restarting + bug fixes + gameplay tweaks
Howdy! Lobby Restarting: You can now restart the lobbies when in the post game screens. The host can simply click the "Play Again" button, which will prompt the clients to do the same if they want to join back into the …
Читать и обсудить →New Victory Screens + bug fixes
Added new victory screens for the 4 ways the game can end: Pardners escaping on train, Worms winning, Pardner escaping via balloon, and the train leaving with no one on it. Hopefully this makes the end of each match feel…
Читать и обсудить →Introducing: Ed, The Balloon Pilot
Introducing a new end-game mechanic for Last Train Outta' Wormtown: Ed the Balloon Pilot! When only one Pardner remains, Ed will fly his trusty hot-air balloon into Wormtown and attempt an emergency extraction. Look for…
Читать и обсудить →New Custom Match Settings + QOL features + Bug Fixes
Added new match settings: customize objective difficulty, "Worm escape mini-game" difficulty, and more to cater the difficulty/balance to your specific group of players. Find all the new options via the "Match Settings" …
Читать и обсудить →New Cosmetics + Bug fixes
Added 2 new Hats, 2 new Eyebrows, and 1 new Mustache to the Pardner customizer. Added a player count UI in the lobby. Fixed some clipping issues for the pardner team status UI. Fixed a first time launch issue where your …
Читать и обсудить →Small Update 04/26/2023:
Fixed some inconsistencies with the Pardner Status UI Updated collision models on the small cactuses for easier platforming Updated Tutorial to explain "Inspection Mode" camera and Heart Jars Pinging while as a ghost wil…
Читать и обсудить →Small Update 4/25/23
Fixed a rare situation where you could vanish items when trying to pick them up. + Added UI for pardner's health statuses. You'll be able to see who's alive, who's dead, if they've been revived etc. Hold right click/lef…
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