Demo Patch v.3-270
Honorable heroes,
Thank you all for playing the demo during Steam Next Fest! Your feedback on the game so far has been amazing.
We just released a new patch that adds some community suggested improvements, bug fixes and better quality of life.
PATCH NOTES v.3-270
Fixes
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Fixed some sprites not appearing on PCs with lower texture size constraints
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Fixed replays sound so as they now are properly affected by volume levels
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Fixed replay slow motion button and save replay button conflict on controllers
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Fixed status effects remaining active after Brawls finished
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Fixed some narrative and technique events not properly running when playing in languages other than English
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Fixed visual bug where hat shadows were desynced from the characters' shadows
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Fixed broken hurtbox on marauder charge hit
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Fixed scorcher kick recovery time
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Fixed hanging temple ultra wide red borders
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Fixed various SFX assigned to wrong channels
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Fixed pawn mask wrong bark
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Fixed various inconsistencies with effect triggering "Before a fight"
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Fixed issues with charging foes collisions
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Fixed various active techniques not working while a weapon was equipped
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Fixed various Sub Objectives being marked as failed incorrectly
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Bolt : Fixed to break tracking from attacking enemy
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Knight Dash +: Fixed to give Lightning Strike
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Eye Poke + : Fixed to apply stun
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Golden Blood + : Fixed to trigger once per fight and work on direct hits
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Steal Weapon : Fixed to include thrown weapons as weapon attacks
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Blood Pact : Fixed text display issue
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Dash : Fixed an issue where you would get hit by a dodged attack
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Conduction : Fixed an issue where Conduction would not deal damage to some enemies
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Elite Craven : Fixed an issue where the Craven would not give back a stolen resource
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Mirage Dodge : Fixed an issue where Mirage dodge would trigger before properly dodging the hit
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Final Bolt : Fixed to no longer trigger against allies and work with every Heavy Attack
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Needle hands : Fixed to no longer proc against allies
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Retribution : Fixed damage not being properly applied
Changes
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Added keyboard arrow navigation in menus so non WASD keyboards can easier navigate and rebind buttons
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Added new maps
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Added new buyable item Cheap Noodles
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Update various costs of Techniques in the Technique shop
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Added new Dual techniques for each master
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Spiky Puppet: Rework spawn patterns
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Honest Snake : Increased rarity from Common to Rare
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Shen Lei Gift + : Now gives a Storm technique
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Gold Pouch : Reduced the gold price
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Retribution : Reduced rarity from Elevation to Epic
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Lotus Petal : Defeating a Boss now gives a Lotus Petal
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Muted the replay previews in Replay/Run Archive menus
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Replays can now be deleted from the Fight Archive
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