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Demo Patch v.3-270

Honorable heroes,

Thank you all for playing the demo during Steam Next Fest! Your feedback on the game so far has been amazing.

We just released a new patch that adds some community suggested improvements, bug fixes and better quality of life.

PATCH NOTES v.3-270

Fixes

  • Fixed some sprites not appearing on PCs with lower texture size constraints

  • Fixed replays sound so as they now are properly affected by volume levels

  • Fixed replay slow motion button and save replay button conflict on controllers

  • Fixed status effects remaining active after Brawls finished

  • Fixed some narrative and technique events not properly running when playing in languages other than English

  • Fixed visual bug where hat shadows were desynced from the characters' shadows

  • Fixed broken hurtbox on marauder charge hit

  • Fixed scorcher kick recovery time

  • Fixed hanging temple ultra wide red borders

  • Fixed various SFX assigned to wrong channels

  • Fixed pawn mask wrong bark

  • Fixed various inconsistencies with effect triggering "Before a fight"

  • Fixed issues with charging foes collisions

  • Fixed various active techniques not working while a weapon was equipped

  • Fixed various Sub Objectives being marked as failed incorrectly

  • Bolt : Fixed to break tracking from attacking enemy

  • Knight Dash +: Fixed to give Lightning Strike

  • Eye Poke + : Fixed to apply stun

  • Golden Blood + : Fixed to trigger once per fight and work on direct hits

  • Steal Weapon : Fixed to include thrown weapons as weapon attacks

  • Blood Pact : Fixed text display issue

  • Dash : Fixed an issue where you would get hit by a dodged attack

  • Conduction : Fixed an issue where Conduction would not deal damage to some enemies

  • Elite Craven : Fixed an issue where the Craven would not give back a stolen resource

  • Mirage Dodge : Fixed an issue where Mirage dodge would trigger before properly dodging the hit

  • Final Bolt : Fixed to no longer trigger against allies and work with every Heavy Attack

  • Needle hands : Fixed to no longer proc against allies

  • Retribution : Fixed damage not being properly applied

Changes

  • Added keyboard arrow navigation in menus so non WASD keyboards can easier navigate and rebind buttons

  • Added new maps

  • Added new buyable item Cheap Noodles

  • Update various costs of Techniques in the Technique shop

  • Added new Dual techniques for each master

  • Spiky Puppet: Rework spawn patterns

  • Honest Snake : Increased rarity from Common to Rare

  • Shen Lei Gift + : Now gives a Storm technique

  • Gold Pouch : Reduced the gold price

  • Retribution : Reduced rarity from Elevation to Epic

  • Lotus Petal : Defeating a Boss now gives a Lotus Petal

  • Muted the replay previews in Replay/Run Archive menus

  • Replays can now be deleted from the Fight Archive

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