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Tales of Seikyu - 1.0.40 Patch Notes

Bug Fixes

  • Fixed issue where Anji 1 could not be triggered.

  • Fixed issue where Anji 7 process would skip an extra day.

  • Fixed missing “No item” output branch in item delivery dialogue in Tatalion 2.

  • Fixed issue in Mika 5 where Fox-tail bubble only played once.

  • Fixed issue where saving was not possible during the map tutorial.

  • Fixed issue where a new unlock UI would still pop up during fatigue dialogue playback.

  • Fixed possible null reference or early interruption in the inventory slot cleanup process.

  • Fixed several bugs that could cause crashes, improving overall game stability.

  • Fixed exception risk caused by invalid entity references in the Golden Egg Festival event.

  • Fixed issue where inventory expansion items did not correctly consume the full stack.

  • Fixed issue where old save files could retain inventory slot items, and adjusted remaining purchase count calculation.

  • Fixed issue where non-initial NPCs did not receive spring bulletin board quests.

  • Fixed issue where fishing at sea could become stuck.

  • Fixed issue where partner/lover relationship status affected by affection level caused inaccurate relationship display or popups.

  • Fixed issue where shop item remaining quantity did not refresh during initialization.

  • Fixed issue where the quick switch UI could not be closed when pressing and releasing a key in the same frame.

  • Fixed issue where follow state was not cleared when switching masks in possession state.

  • Fixed issue where after wedding completion, it was not possible to spend the night with Anna.

  • Fixed issue where the shrine offering achievement was completed too early.

Optimizations

  • Improved some problematic text.

  • Improved dialogue camera focus, reducing camera shake or offset.

  • Improved Tengu flight acceleration mechanics.

  • Improved teleport point furniture placement experience by adjusting placement boundaries and landing logic to make placement easier.

  • Improved hit animation performance for stone statue monsters.

  • Shortened NPC interaction prompt delay for more responsive feedback.

  • Weapon shop now sells level 4 weapons.

  • Increased the number of wild hardwood trees near the farmhouse entrance.

  • Cleared an open area in the farmhouse region for ranch facility placement.

  • Bug Report optimization: upload timeout adjusted to 30 seconds; description input now supports better line breaks and multi-line display.

  • Credits now hide other UI when opened, reducing interface overlap issues.

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