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Patch Notes Hotfix 29497

Major Fixes

  • Game no longer crashes when you use items that adjust initiative.

  • Game no longer hangs when you long rest after using Blood Ritual with Shackles.

  • Fixed game crashes related to using certain Items.

  • Fixed different issues with the Drill card “Unstable Core” top and bottom action.

  • Game no longer gets stuck when A Deathwalker moves through an Ice Wraith with the bottom action of “Black Lance”.

  • Challenges no longer get duplicated when you load a save from Update 1 in Update 2.

  • Errors no longer occur when right clicking when on the puzzle book tab.

  • Game no longer gets stuck when trying to open the door in quest 17 “Haunted Vault”.

  • Fixed different Multiplayer desyncs.

  • Game no longer gets stuck when players are forcibly moved to a chaos beam while having immobilize in quest 34 “Top of the Spire”.

Minor Fixes

  • Fixed enhancements for ward and regenerate not showing up when upgrading a card.

  • Meteor card “Quenched Rage” bottom action now correctly consumes uses and stop giving -1 to attacks after the 4th one.

  • The Astral card “Desperate Throw” top action is now correctly treated as a melee attack.

  • Fixed a visual issue with the pressure plate in quest 107 “My Private Empire”.

  • Fixed an error with the Bannerspear card “Rallying cry” bottom action.

  • Fixed an issue where in quest 93 “Midnight Brawl” one extra Algox Guard was spawning for a party of 2.

  • The Special rules of quest 46 “Dead Pass” are now only visible if the Characters meet the specific conditions.

  • The bottom action of the Astral card “Gemstone Resonance” no longer counts towards the “Apex of Infusions” mastery.

  • Removed some placeholder images on the inspection screen.

  • In quest 82 “Expedition North” removing snow piles now correctly costs movement.

  • Deadly Mixture can now again be created with any valid combination of herbs.

  • Added the innate curse ability of forest imps level 2 and higher.

  • Ruined machines when using “Self-Destruct” no longer deal damage at a range of 2 hexes.

  • The ability of the action card of the Algox Emissaries in quest 38 “The Way Forward” is now correctly displayed.

  • Fixed a visual issue with the Drifter card “Use every Part”.

  • Snowflake card “Whipping Gale” now correctly does not give muddle.

  • Loading a save in Quest31 “Cracking Tunnel” no longer duplicates the enemies.

  • Fixed a visual issue when browsing the character cards.

  • You can no longer gain a bonus without losing one of your bonuses on the Drifter cards “Fortitude”, “Break Through” and “Inevitable Conclusion”.

  • Bottom action of Blinkblade card “Double Time” now correctly works in quest 94 “A Grand View”.

  • You can no longer use bottom action of the Bannerspear card “Regroup” on allied special rule obstacles.

  • Teleport +1 enhancement now works correctly on “Breakneck Speed” and “Fractured Timeline”.

  • In quest 16 “Derelict Elevator” enemies are now unable to spawn in non-enterable hexes.

  • Fixed an issue with the Meteor card “Quenched Rage” where if an enemy would die of being pushed into a certain hex, the push would not execute fully.

  • Astral card “Battle Prowess” now correctly gives the buff without indicated range and the attack is correctly a range 1 melee attack.

  • Astral card “Torrential Cleave” no longer lets you give immobilize to allies.

  • Astral card “Desperate Throw” bottom action now autoselects your loot and loots all lootbags in range as intended.

  • Game no longer lags when you are enhancing cards.

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