Update 0.20
Hi guys!
I hope you are hanging in there during the NNN month.
I have prepared a small update for the Burrow game.
Here's what new:
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Added the virgin outfit to the player goblin, so it doesn't look like every other goblin. Available after reaching Virgin Mage story point.
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Refactored the cell connection points detection. It will avoid looking for connection if you cannot place the cell and slightly more optimized but it probably won't be noticeable.
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Slightly moved the connection point of the breeding room and New captives room. The change is pretty small so it shouldn't cause any issues but if it does, I apologize.
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Added 2 connection points to the bottom of the growth room
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Fixed the animation issue in the butcher room
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Fixed a small issue with the player goblin placement when building the Player room for the first time
The beta build got:
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New shapes of the "corridors". I think in the next update I should be confident in placing them in the main build.
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Fixed the issue where using corridors had removed active connections
PS. I should have made a post about it, back when I have randomly pushed an update. Just to confirm, that was regarding the Unity's security vulnerability issue.
Stay safe and thanks for reading :)
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