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Π˜Π³Ρ€Ρ‹ ΠΏΠΎ ΠΎΠ½Π»Π°ΠΉΠ½Ρƒ ΠΈ скины ΠΏΠΎ ΠΎΠ±ΡŠΡ‘ΠΌΡƒ ΠΏΡ€ΠΎΠ΄Π°ΠΆ

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МСню

Update 0.16.0.0 - Point-Blank

Welcome back to Strayed, Survivors.πŸ”₯

Update 0.16.0.0 - Point-Blank brings a new **Close Quarters Powerhouse, **some Rugged New Attire, New Traps and much more!

P90 SMG

1 / 1 Β· 100%

A new, higher tier, compact SMG built for tight spaces and panic sprays. Best you use both hands while handling this weapon.

Scrap Armor

1 / 1 Β· 100%

Made to bridge the gap between wood and metal armor, the Scrap Armor strikes the perfect balance of protection and cost effectiveness. Just try not to cut yourself on any of the sharp edges.

Player Stashes

1 / 1 Β· 100%

If you *really *don't want anyone finding your precious loot, you can hide items underground in a stash. These stashes are easy to craft right from your pocket, just takes some cloth. Just remember where you buried it, they're easy to lose.

Landmines

1 / 1 Β· 100%

A new explosive trap. leave them around anywhere you like and wait for unsuspecting victims to go boom.

Mini Monuments (...Miniments?)

Three new small monuments to add some more loot and variety to the map.

Pumphouse

1 / 1 Β· 100%

Bunker

1 / 1 Β· 100%

Substation

1 / 1 Β· 100%

Player Calling Cards

Express yourself with the new Calling Cards! Your Calling Card will display under your username for other players when you kill them.

We plan to include one calling card in each new skin pack we release going forward. Over the coming weeks we will retroactively add one calling card to each of the following skin packs: Halloween Weapons, Pumpkin Helmet, Gold Damascene, Ice Cold. Players that bought these packs will receive these calling cards at no additional cost. Free calling cards will also be rewarded to players during community events in the future.

Full Patch Notes:

Added

  • P90 SMG

  • Scrap Armor

  • Player stashes

  • Landmines

  • Mini monuments (pumphouse, bunker, substation)

  • Player calling cards

  • Shader pre-warm loading stage (to prevent shader stutters during gameplay)

  • Ability to favorite skins (auto applies preferred skins when picking up an item)

Changed

  • Main menu is now offline mode

  • Decreased monument spacing (increasing density)

  • Rearchitected server hosting to increase server capacity

  • Improved determinism between servers and clients

  • Rewrote player / chunk detection logic

Fixed

  • Stutters when hitting trees / nodes with stone tools

  • Reduced hitches when equipping a torch

  • Removed blank reflections from monuments

  • Explosions incorrectly measuring player damage

  • Ability to change SteamVR world scale override

  • Stability propagation not being consistent

  • Pipebomb having inversed damage curve

Join the Strayed Community!

If you have concerns/questions/suggestions/feedback etc., don't hesitate to chat on our Discord:

Official Strayed Discord Server

Other Strayers are waiting for you to survive with them. Follow us and stay tuned to more updates and announcements on our official channels:

Official Strayed Subreddit

Official Strayed X Page

Official Strayed Instagram

Official Strayed TikTok

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