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Update 0.1.7.0 - Hitting the Road!

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Pack your rocks and apples, it's time to hit the road! πŸ›£οΈ

Actually, don't pack your bags fully - there's valuable junk by the roadside.

Strayed Update 0.1.7.0 introduces roads, roadside junkpiles and a myriad of fixes & polishes!

Let's see how much asphalt our benefactors have paved for us Strayers!

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Roads

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Procedurally generated, asphalt roads can now be found near the islands' edges. Some have said that it goes on forever - though there might be some truth to it since it circles around the map rather than having a dead end.

Roads bring a lot of potential to Strayers' lives - may it be good or bad. While running down the asphalt, you'll encounter remnants of an abandoned civilization through roadside junkpiles.

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Strayers are known to be as hungry and desperate for survival as they come. Some may call them junk; Strayers will call them treasures!

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PRO TIP: Make sure you're prepared for your ventures on the road. Due to popular demand, junkpiles have become a common Strayer spot - meaning you'll be fighting more than you're used to in the wilderness when you're on the road.

The introduction of roads and roadside junkpiles is just the tip of the iceberg for our continued development of Strayed. Although, the roads are a little rough at the moment, since it's a work-in-progress. However, with Roads now in place, the destiny of some of the most awaited features have now been set in stone. We can't wait for you to experience Strayed just the way you want it to be!

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Other Features, Fixes & Changes

Besides the asphalt loop on the islands - thanks to our passionate community - we've worked on and patched bugs and added some polishes every Strayer would love to see!

Fixes:

  • Potential fix for junkpiles crates sometimes being invisible

  • Fixed incorrect max battery storage value

  • Fixed rocket damage on players

  • Fixed research bench removing attachments from gun

  • Fixed ability to med random objects

  • Potential fix for locked crates despawning

  • Fixed armor not disappearing sometimes off players

  • Fixed endlessly running resource producers (campfires, furnaces)

...heave and huff...

  • Potential fix for holdable objects not equipping serverside

  • Fixed workbench UI not updating when opening workbench

  • Fixed turrets being able to shoot through base pieces/rocks/high walls

  • Fixed hand freezing glitch when releasing grip on AK

  • Fixed being able to place deployables when UI elements are opened

Changes:

  • Added chance for turrets to miss shots

  • Slightly decreased turret damage

  • C4 will unequip when placed

Polishes:

  • Fixed hands moving weirdly when grabbing slides

  • Fixed map quickly opening when grabbing slides

  • Added smoothing to hand rotations/positions (most notable when aiming)

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Join the Strayed Community!

If you have concerns/questions/suggestions/feedback etc., don't hesitate to chat on our Discord:

Official Strayed Discord Server

Other Strayers are waiting for you to survive with them. Follow us and stay tuned to more updates and announcements on our official channels: Official Strayed Subreddit Official Strayed X Page Official Strayed Instagram Official Strayed TikTok

https://store.steampowered.com/app/2359470/Strayed/

Π§ΠΈΡ‚Π°Ρ‚ΡŒ Π² Steam β†—

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