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Меню

Spring update 0.6.3

Additions:

  1. Added 31 new plugins
  2. Added a weapon "Thunder Core"
  3. Added talents "Growth" and "Perfect Evasion"
  4. Some weapons have new quality additions
  5. Added Lin's level three talisman
  6. Added exclusive terms for the weapons 'Mirror Calm Water' and 'Green Edge'
  7. Added dialogue unlocked by V and Ying's favorability in the Cat Girl Bar
  8. Added a new level 'Moon Shadow Tech', with 4 regular enemies and 2 Boss enemies

Adjustments: Plugin related

  1. Adjusted some plugin effects and quality, adjusted the invincibility state of summons in 'Summon [BETA]'
  2. Reduced the knockback force of 'Shockwave'
  3. Reduced the base damage of 'Bleeding-Self'
  4. Buff 'Frostbite' effect adjusted to: Damage reduction decreased by 50%
  5. Optimized some buff and term descriptions

Weapon related

  1. Increased the precise block judgment time of the blocking katana, added damage to the enemy based on the current health percentage when perfectly blocking
  2. Reduced the toughness consumption when attacking with the 'Magic Gun', weakened the extra damage of the fifth bullet
  3. Adjusted the attack correction of 'Green Edge', increased base damage
  4. Adjusted the invincibility level of weapons with charge during charging
  5. Reduced the initial ammo of the 'Bubble Gun'
  6. The effect of the term 'Binding' is adjusted to: Each layer reduces 10% damage increase

Enemy related

  1. Slowed down the bullet speed of 'Chaos Defense Army-G3', 'Chaos Defense Army Commander', 'Sifu'
  2. The buff duration when 'Sifu' is attacked while holding a shield is changed from 10s to 6s
  3. Reduced the duration of Boss-Shadow, Scythe Barrage, and its base damage
  4. Reduced the rigidity time caused by some attacks of 'P' and 'Sifu' to the player
  5. Attempted to optimize Lin's special effects performance
  6. Difficulty "Pure Blood 3" will trigger Boss battle logic changes, enhance the vulnerability effect of "Pure Blood 2"
  7. Reduced the base health and attack damage of regular enemies and Boss in the second and third levels
  8. Adjusted the number of monsters generated in some levels
  9. Optimized Lin's special effects performance
  10. Increased the NPC values in NPC co-fighting

Fixes:

  1. Fixed the issue where the 'Battle-Hardened Body' plugin does not work in endless mode
  2. Fixed the issue where some attacks cause abnormal floating of enemies
  3. Fixed the issue where the module number is abnormal when entering a specific type of area
  4. Fixed the issue where NPC data is abnormal in the NPC co-fighting area
  5. Attempted to fix the issue of save conflict during version update
  6. Fixed the issue where the goods on the bar cannot be normally consumed in the game when loading the game
  7. Fixed the issue of abnormal level connection
  8. Some miscellaneous small issues.
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