build notes 1.0.3
build 1.0.3
I got a little carried away and implemented a whole bunch of fixes all at once. There shouldn't be any new bugs, though. But if you run into any, please post about them on the game's discussion page!
fixes:
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fixed a few hanging lights being in the wrong place on light strings
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fixed a sticky terrain spot in the junkyard
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fixed being able to walk through a wall in the waterfall cave
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added sequence-break catch to make sure first bath stall gets built
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added failsafe catch for situations where may might not have fishing rod when she's supposed to
improvements:
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made "filler" fortunes only show up if there are NO other fortunes
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updated the "all bottles are full" fortune to be clearer
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added an additional clue to witch house puzzle; a lot of players were having trouble with it
known issues:
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gramma phone might give you a couple of records you already have. this shouldn't cause any problems
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performance issues. An option to adjust the graphics quality is incoming, as is another occlusion culling pass
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BUG: speeding can get stuck on when switching back and forth to steam overlay. if this happenes, tapping left shift should fix it.
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