build 1.0.12
build 1.0.12
fixes:
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fixed being able to fall off the sides of the witch house stairs into the yard
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fixed errors on trying to move off the right edge of the fortune cards
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another potential fix for stuck prompts on water dispensers
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fixed grover having weird sleep behavior if he has body but not house
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hiding interact prompt when interactable is behind camera
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closing gap between terrain and waterfall cave entrance
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added parlor puzzle fortune
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fixed vegetables flashing "not ripe yet" prompt when picked
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fixes for float variables getting corrupted if stored in dialog variables
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