New! Larger Map Sizes
What’s New
Larger Map Sizes (Beta)
[p align="start"]When creating a new city you can select 100%, 200%, and 400% map size to increase the buildable area. 200% and 400% will utilize more system resources and be less performant. Not all Mod Landscapes may be compatible with the new map sizes.
[p align="start"]A Note For Modders
[p align="start"]The next ModKit release (imminent) will include the ability to mark your landscapes as compatible with the larger map sizes.
Press F to Center Camera
[p align="start"]Some tools will now allow you to press F to center the camera on the currently highlighted building or prop’s grid position.
Minor Changes
-
Decreased probability of B-Sides DLC content to spawn when Random district is selected to be equal with other districts
-
Unity Animation Rigging package support added for Mods
-
Decreased the size of Control Tips in lower left (slightly)
-
Added limits to UI scaling on some screens at lower resolutions (i.e. Steamdeck) to prevent overlapping or unfunctional UI.
-
When Creating a City, if you activate a mod that contains a custom landscape the Landscape selector will now automatically select that landscape, or the first landscape available in the mod.
-
Some volumetric light systems that use city density will now evaluate more quickly to adjust to changes via the Light Brush or the Density Brush.
-
Added some under-the-hood features in preparation for the next ModKit release
Bug fixes
-
Fixed potential errors during game shutdown and added additional logging to help identify issues if the game is unable to close
-
Fixed some signage that was unintentionally dimmed by the B-Sides DLC
-
Fixed a bug where deleting billboards on buildings would not restore the billboard properly when Undo was used
-
Fixed a bug where cloned props would disappear until moused over again
-
Fixed a bug where some Rustport buildings would spawn floating light objects.
-
Fixed a bug where crane cables would spawn in the wrong locations when loading from save file.
Комментарии 0
Гостевые никнеймы не подтверждают личность. Все комментарии проходят проверку владельцем сайта.
Обсуждение ещё не началось.