v1.7.7 ModKit Improvements
This small update primarily consists of added support for the new features in Dystopika ModKit v1.2.0
New ModKit Features
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**Modding: **Mod Prop Camera component has been added to allow for staging of custom cameras in Mod Props, similar to the Blimp Cam.
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**Modding: **Prop Sub-groups have been added to allow for user-selectable variations of a prop.
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**Modding: **A validation step now takes place while compiling your mod, providing warnings if you are missing required configuration or reference.
Minor Changes
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Volumetric light settings have been revised to allow for higher light limits (especially when using the larger map sizes):
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**Low: **Low resolution, max 4096 lights
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**Medium: **Medium resolution, max 8192 lights
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**High: **Medium Resolution, max 16384 lights
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**Ultra: **High resolution, max 16384 lights
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Modding: Mod Prop Scaler now allows you to lock scaling on local axes.
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**Modding: **Light Objects can now be disabled if an associated procbit is not active.
Bug fixes
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Fixed a bug where Tile variants and ground tiles were not properly using the world seed after re-loading the save
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Fixed a bug when linear camera movement in photo mode was easing movement.
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Fixed a bug where the building preview would disappear when holding ALT
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