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Small patch: 2.3.0.1.1

Changelog

  • Added new barlowe assets (with LOD's)

  • Added experimental LOD's for a few barlowe models

  • Added LOD's for the airfrreighter models, this should fix some FPS issues on ce_laststop04 and ce_laststop_04b

  • Updated Material System, fixed a possible memory leak.

  • Updated helicopter models, optimized their mesh, and added proper LOD's

  • Updated Korean language

  • Updated Italian language

  • Updated glow system, removed obsolete convar which could have broken it

  • Updated many models to include LOD's

  • Updated Elijah & military models, optimised their models

  • Updated Engineer, optimised its model

  • Updated flatline shop, baked the textures so it no longer looks flat

  • Fixed barlowe hordemode not working

  • Fixed lakeland lagging due to too many zombies

  • Fixed EntityCreator trying to check if default source entities are custom entities, which caused it to throw an error.

  • Fixed laststop achievement not working due to 04 split

  • *Removed April Fools GameMode Event

*****Is now available on the Workshop instead.

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