Small patch: 2.3.0.1.1
Changelog
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Added new barlowe assets (with LOD's)
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Added experimental LOD's for a few barlowe models
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Added LOD's for the airfrreighter models, this should fix some FPS issues on ce_laststop04 and ce_laststop_04b
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Updated Material System, fixed a possible memory leak.
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Updated helicopter models, optimized their mesh, and added proper LOD's
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Updated Korean language
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Updated Italian language
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Updated glow system, removed obsolete convar which could have broken it
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Updated many models to include LOD's
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Updated Elijah & military models, optimised their models
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Updated Engineer, optimised its model
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Updated flatline shop, baked the textures so it no longer looks flat
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Fixed barlowe hordemode not working
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Fixed lakeland lagging due to too many zombies
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Fixed EntityCreator trying to check if default source entities are custom entities, which caused it to throw an error.
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Fixed laststop achievement not working due to 04 split
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*Removed April Fools GameMode Event
*****Is now available on the Workshop instead.
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