Новости Human Host
Объявления разработчиков, обновления и обсуждения.
Added "Save on Quit" prompt
● Added a prompt asking players to save when exiting or returning to the main menu. ● Fixed a bug where a new save would incorrectly load data from another save slot. ● Fixed a bug that prevented tree cutting, as well …
Читать и обсудить →Fixed various bugs caused by the "Manual Save" system.
● Fixed bugs introduced by the new "Manual Save" system, including base disappearing, inability to exit the game, zombies becoming unattackable, backpack item errors, and more. ● Removed the pickup indicator on torches.…
Читать и обсудить →Added [ Manual Save ] feature.
● Added manual save functionality. The original auto-save feature has been moved to a dedicated save slot. ● Fixed a bug where the character would slide horizontally when holding a stone dagger. ● After loading a save,…
Читать и обсудить →Automatically restore terrain missing due to a bug.
● After an in-depth analysis of save files sent to us by players, we finally tracked down this deeply hidden bug that had survived multiple fix attempts. The terrain disappearance issue should no longer occur. Additional…
Читать и обсудить →Fixed some unreasonable things
● Fixed a bug that could cause vehicles to launch into the air. ● When crouching and right-clicking to aim at grass on the ground, the hit detection for punching to collect has been increased, reducing the chance of fai…
Читать и обсудить →Fixed a small main menu bug introduced by the previous update.
● Fixed a bug where an unsaved reminder text would pop up when changing game settings on the main menu. ● Significantly increased the stat bonuses of the Stealth skill at low levels. ● Fixed a bug where the key binding…
Читать и обсудить →Bug fixes, reduced crafting costs, Scavenger nerf
● Fixed a bug causing storage boxes to unexpectedly collapse (especially in underground caves and on top of trucks). ● Fixed a bug where an empty vehicle save caused infinite loading and prevented building. ● Fixed a b…
Читать и обсудить →Added a feature.
● Added a pause function. During pause, both CPU and GPU usage are significantly reduced. However, it is not recommended to pause for extremely long periods, as data stored in memory may be unexpectedly released by third…
Читать и обсудить →Fixed a bug where small patches of terrain surface would disappear.
● The previous patch attempted to fix the surface disappearance bug, but it ended up breaking the digging system and introduced new, smaller hollow ground holes. This update fixes all of those issues, while also fixing t…
Читать и обсудить →Mod authors can now update their uploaded mods.
● Mod authors on the can now update previously uploaded old mods; also added the ability to upload thumbnails. ● Added SMG and Shotgun weapon parts. ● Redwood can be disassembled into 2 logs; Ebony into 5 logs. ● Sign…
Читать и обсудить →Fixed nearby structures collapsing when digging terrain, plus other bugs.
● Fixed building structures near destroyed terrain dropping/disappearing. Now they only drop when fully unsupported from below. ● Fixed "Quick Move to Backpack" not merging with existing stacks when both backpack and be…
Читать и обсудить →Added custom container labels and pickup building structures.
● Added the ability to set custom text labels on storage boxes, making it easier to organize them. ● Added the ability to directly pick up player-built structures such as workbenches, storage boxes, and more. ● Fixed a…
Читать и обсудить →Fixed vehicle duplicate loading overlap.
● Fixed a bug where vehicles would overlap due to duplicate loading. ● Fixed several bugs caught in the background.…
Читать и обсудить →Added auto-store for containers, fixed several bugs.
● Added an auto-store feature for storage boxes: automatically deposits matching items from your backpack into the container based on what's already inside. ● Added 2 more belt slots. ● Attempted to fix the "ghost tree…
Читать и обсудить →Fixed a bug where vehicles would disappear.
● Fixed a bug where, after moving more than 1000 meters away from a vehicle, saving and exiting the game, then re-entering, the vehicle would disappear. ● Fixed an issue where a small icon on the compass would remain af…
Читать и обсудить →Fixed several bugs including the "invisible zombie" issue.
● Fixed the invisible zombie bug occurring in snowy areas. ● Zombies can no longer push player characters sideways. ● Wooden storage box capacity increased by 5. ● When placing a workbench aimed at the ground, its tra…
Читать и обсудить →Fixed the bug where vehicles would not load after moving away and returning.
● Fixed an issue where vehicles or bases would not load after moving away and returning. This bug was unrelated to the save system, caused by a minor error in initialization state. It is now fixed and compatible with old…
Читать и обсудить →Fixed an issue where zombies would become too numerous over time.
● Fixed an issue where the nighttime horde event would continue into the day, causing excessive numbers. The horde now only occurs at night, and as soon as day breaks, the spawning of subsequent waves is immediately term…
Читать и обсудить →Fixed the bug where right-clicking on an item would not show the menu button.
● The previous patch, intended to support ultra-wide resolution monitors, caused a bug where right-clicking on items would not bring up the menu on standard resolutions. This has now been fixed.…
Читать и обсудить →Fixed some small issues.
● Fixed the issue of time passing too quickly. ● Fixed an issue where vehicle tires in old saves could never be repaired. ● Fixed a bug where, on certain resolutions, the button would disappear when right-clicking to u…
Читать и обсудить →