Поиск по STEAMB

Игры и программы по онлайну, скины по объёму продаж

Ничего не найдено

Попробуйте другое название или переключите категорию.

Меню

Hotfix v0.10.3.4

Changed

  • Replaced the profession icon for Divine Monastery workers.
  • Resource Trader and Known Crafter bonuses now apply in full when selling player-crafted items, including in towns with high demand.
  • Creating a new family now warns that current family wealth and buildings are left behind.
  • The player can remigrate their own family to another town he controls without the Remigration milestone.
  • The Settlement buildings section in Settlement Management is disabled when the player only leads the family in a selected settlement.
  • Improved the popup for selecting the role for our home in the Settlement Management screen.
  • Added information in a character tooltip on the Settlement Management screen about leading the family or company.
  • Improved cotton plant gathering speed by 66%.

Fixed

  • Fixed a rare crash on settlement generation.
  • Fixed Borderless window setting behavior.
  • Fixed an issue where a dead spouse prevented the player from remarrying.
  • Fixed the Great Hunt event so it doesn't end prematurely on clearing a related special location, and maintained the NPC for 30 days after the event for claiming the reward.
  • Good Deals no longer lowers the sell price of player-crafted items. Buying an item and reselling it in the same town still cannot generate gold.
  • The player can marry while leading a family started by buying a plot in a foreign town.
  • Asking for marriage now warns that the player must be the head of a family.
  • Settlements no longer take over buildings owned by a player-led family when jobs are left empty.
  • Reversing a Terraformer change now returns the previous natural resources, even if extractors had reserved the new ones.
  • Towns no longer reassign jobs in a player-led family, including when the settlement is short on food.
  • Fear abilities such as Battle Cry now only affect current enemies, not every entity in range.
  • NPC area damage no longer makes bystanders hostile unless they were already enemies. Player area damage still does.
  • Fixed an issue where some NPCs may have gotten stuck in rotation attempts after knockback.
  • Fixed an issue where the tile hover effect desynced from the mouse position after buying a plot.
Читать в Steam ↗

Комментарии 0

Гостевые никнеймы не подтверждают личность. Все комментарии проходят проверку владельцем сайта.

Обсуждение ещё не началось.

    Настройки cookies

    Вы можете изменить выбор в любой момент. Отказ от аналитики не ограничивает доступ к сайту.

    Технологии, провайдеры и сроки хранения