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2.0.7 Patch Notes

Card Changes:

  • When a Glitched Card that has already copied another card is played from hand, it will now copy a different card instead of activating the "On play" effect of the previously copied card

  • If a foe discards the player's Baseball Card, reflect the changes in the player's permanent deck. if the Baseball Card is reduced to 0 while in the foe's possession, the player retains a 0 value Baseball Card at the end of the encounter

  • Suit Yourself now requires you to change the suit (cannot pick the current suit any more)

1 / 1 · 100%

Lucky Charm Changes:

  • Changed Lucky Socks to trigger at end of stand so that it works better with Bamboo and cards that round up

    • this also tweaks Golden Horseshoe so that it always triggers after Lucky Socks (but still triggers before Dark Medal!) regardless of pickup order
  • Changed Taijitu trigger ordering to complete each suit for both players before starting the next suit (previously completed all suits for one player, then all suits for the next player)

    • this fixes a bug where if the player defeated a foe via Taijitu, they would not receive any chips from diamonds in the foe's blackjack
1 / 1 · 100%

Foe balance changes:

CEO:

  • Adds Insurance Card

  • HP 65 -> 70

Pachinko Improvements:

1 / 1 · 100%

Several changes to the Pachinko event to help balance it:

  • Rearranged the pin layout on the Pachinko Machine

  • Added a "shake" button to the Pachinko Machine which slightly affects the ball (protects against rare cases of a ball getting stuck on tulip arms)

  • Added a tiny amount of randomness to ball launch strength

  • Raised the minimum launch strength to allow for more precision with the launch lever

  • Increased the value of your limbs

Other Improvements:

  • Improved controller navigation for Lucky Charms and when in Collection

  • Improved Unique Chip layout in Collection

  • Reset Glitched Card art to its default right before playing to prevent the brief visual flash of the card it was previously glitched as

  • The value of a card will now change colour when it is not the normal value for this card

  • Spacing change to solve cases where a small card like SD Card or Rain Man could be hidden under another card in Runaway Cart

1 / 1 · 100%

Bug fixes:

  • Fixed a longstanding bug where the game window could get stuck in the bottom right corner of the screen when launching in fullscreen mode if the game window lost focus during launch

  • Fixed a bug where restarting a run with Birthday Deck would not give you 2 starting candles

  • Fixed a bug in Pachinko where Lose Your Identity was possible to not heal you to full if you had more than 99 missing HP

  • Fixed a bug in Pachinko where Lose Your Limb would heal you to full if you had more than 10 missing HP

  • Fixed a bug where the Dungeon Counterfeiter cost would not increase correctly after the 2nd copy made

  • Fixed a bug where if a Gift Card was rolled in Shop: Slot Machine then the tooltip for the next card in that same slot would still sometimes include the card description for the card Gift Card would give

  • Fixed a bug where XX Judgment could fail to trigger if it was played during the burn animation of a card

  • Fixed a bug where ID cards in the credits had incorrect overlaps

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