2.0.7 Patch Notes
Card Changes:
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When a Glitched Card that has already copied another card is played from hand, it will now copy a different card instead of activating the "On play" effect of the previously copied card
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If a foe discards the player's Baseball Card, reflect the changes in the player's permanent deck. if the Baseball Card is reduced to 0 while in the foe's possession, the player retains a 0 value Baseball Card at the end of the encounter
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Suit Yourself now requires you to change the suit (cannot pick the current suit any more)
Lucky Charm Changes:
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Changed Lucky Socks to trigger at end of stand so that it works better with Bamboo and cards that round up
- this also tweaks Golden Horseshoe so that it always triggers after Lucky Socks (but still triggers before Dark Medal!) regardless of pickup order
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Changed Taijitu trigger ordering to complete each suit for both players before starting the next suit (previously completed all suits for one player, then all suits for the next player)
- this fixes a bug where if the player defeated a foe via Taijitu, they would not receive any chips from diamonds in the foe's blackjack
Foe balance changes:
CEO:
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Adds Insurance Card
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HP 65 -> 70
Pachinko Improvements:
Several changes to the Pachinko event to help balance it:
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Rearranged the pin layout on the Pachinko Machine
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Added a "shake" button to the Pachinko Machine which slightly affects the ball (protects against rare cases of a ball getting stuck on tulip arms)
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Added a tiny amount of randomness to ball launch strength
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Raised the minimum launch strength to allow for more precision with the launch lever
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Increased the value of your limbs
Other Improvements:
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Improved controller navigation for Lucky Charms and when in Collection
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Improved Unique Chip layout in Collection
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Reset Glitched Card art to its default right before playing to prevent the brief visual flash of the card it was previously glitched as
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The value of a card will now change colour when it is not the normal value for this card
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Spacing change to solve cases where a small card like SD Card or Rain Man could be hidden under another card in Runaway Cart
Bug fixes:
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Fixed a longstanding bug where the game window could get stuck in the bottom right corner of the screen when launching in fullscreen mode if the game window lost focus during launch
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Fixed a bug where restarting a run with Birthday Deck would not give you 2 starting candles
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Fixed a bug in Pachinko where Lose Your Identity was possible to not heal you to full if you had more than 99 missing HP
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Fixed a bug in Pachinko where Lose Your Limb would heal you to full if you had more than 10 missing HP
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Fixed a bug where the Dungeon Counterfeiter cost would not increase correctly after the 2nd copy made
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Fixed a bug where if a Gift Card was rolled in Shop: Slot Machine then the tooltip for the next card in that same slot would still sometimes include the card description for the card Gift Card would give
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Fixed a bug where XX Judgment could fail to trigger if it was played during the burn animation of a card
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Fixed a bug where ID cards in the credits had incorrect overlaps
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