Dungeon Tycoon - 1.1.1 Patchnote
Hello everyone! We've got some things to iron out following the 1.1.0 patch! Thanks for the warm welcome you've given this patch, and as always, a lot of really great feedback. It helped us make all those fixes, so we're really pleased to release this 1.1.1 patch!
Please find the full changelog below :
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The bug that caused the one-way doors not being saved properly has been fixed.
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Hero health has been buffed by 25% globally for balancing.
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The death rate on the overview panel displaying the wrong value bug has been fixed.
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Quest master achievement not being granted bug has been fixed.
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Stars achievements not being granted in survival mode bug has been fixed.
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Panels blocking the time control keybinds bug has been fixed.
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Buff vendors now also have upkeep costs in survival mode.
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Heroes don’t generate low health/energy thoughts if they have potions in their inventory.
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Heroes have been made invulnerable while interacting with vendors/consuming potions.
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Steamdeck keyboard not inputting the text bug has been fixed.
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The game now continues running in the background unless in Fullscreen mode.
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Overview mode satisfaction indicator now displays the correct value.
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Heroes now don’t stack buffs from vendors.
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Enchantment upkeep costs have been nerfed.
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Quest rewards now don’t count as income.
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Zoom in/out sensitivity has been fixed.
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Destroying a door causing pathfinding bugs has been fixed.
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Buffs/status effects not taking effect bug has been fixed.
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Minor UI/localization improvements.
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