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Multiplayer Client Update - Release 0.107.7832

Hello everyone,

This update continues to fix problems you all are finding and I appreciate all the people giving good data to me on our discord to help find things faster. Player groups that are spread across big distances will especially enjoy this update as it makes high latency servers smooth for clients so they can time perfect parry and dodge spells based on their local game and not what the server sees - so any friend groups woh had a bad experience with this, please give it a try and give us your feedback!

Multiplayer

  • Monster attacks you dodge on your own screen no longer hit you, even on a high-ping connection.

Combat and monsters

  • When a party member dies, monsters no longer attack more often than they should.
  • Unyielding now shortens the actual stun on monsters, not just the stun stars.
  • Aelwynor is invulnerable again after he respawns, until his hearts are broken.
  • Smashmouth's shatter, Goblin Toss, Root Spikes and Water Surge projectiles now still land if the caster is stunned mid-flight.
  • Smashmouth's shatters and the Corrupted Droop King's lunge projectiles now hit every player in range, not just one.
  • Corrupted Droop's Poison Erupt now leaves its poison pool.
  • Heartbound Tether no longer lets high-ping players slip the leash early.
  • Dryads' Floral Flourish and Tree Growth no longer fizzle when their target goes down.
  • The Corrupted Treant's corrupted root trails now appear.
  • Various smaller fixes to Goblin, Droop, Treant, Wolf and Dryad abilities.

Items

  • The Spiritbound 5-piece bonus (Ceres Blessing) now shows its buff icon when it triggers. The bonus already worked; it just wasn't displayed.

Quests and events

  • Measure Twice: the final fight no longer respawns the goblin packs over and over.
  • Finishing the Forest King questline no longer makes Manga and Myrll repeat their sidequest introductions.
  • Several Wildwood random events now continue into their follow-up stages.

Shadow

  • Fixed a rare bug where dashing and recasting Flickering Vanish together left you in a black, empty world.
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