Update #24 - Decorations, improvements & Bugfixes!
In today's update we're adding a bunch of decorations for the farm and the house, as well as some bugfixes for event-related stuff and an experimental setting to kick cheaters from the game.
New content:
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Lighthouse decoration
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Hotdog and Ice Cream stalls
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Decorative trees
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TVs for the house
Improvements:
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Added an experimental setting in Settings->Multiplayer to kick cheaters from the farm (we're not completely sure this will work, so it's set as experimental and disabled by default).
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Night is now a little bit darker when no lights are placed.
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You can now configure local land names the same way as online names.
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Some standard menu inputs have been modified for controllers: Instead of using the Left/Right stick button for some actions, we're now using the Left/Right triggers.
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Fences will now clearly show in the shop details if they split groups or if they can be placed underwater.
Bugfixes:
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Fixed Favor and boost not working properly when split-screen players join an online farm, causing "Synchronization lost" errors.
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Fixed cases where a Cloud Timeout wouldn't be properly detected, causing the farm to be no longer joinable and the host player to be unaware of it.
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Fixed bug when spending overflowing favor that could cause it to double spend.
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Fixed Bloom setting not having any effect.
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Fixed minor lighting bug on trees.
Today's Farm Showcase: "Chill day" by Violet
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