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Update #30 - New tractor, new furniture & more!

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Today's update brings a new tractor customization to unlock, the Harvester!

We're also adding new furniture to decorate the house, as well as a bunch of improvements and bugfixes.

New content:

  • New tractor body: Harvester

  • Farmhands can now be customized with clothing from content packs.

  • Added Cyber sprinklers to the Cyber Pack content.

  • New fence: Chain fence separator

  • New decoration: Vegetable stand

  • New house items: Dishwasher, towel rack, radiator, microwave, sandwich press & kettle

  • Color variants of the train tracks.

  • Added red variations of some cyber pack decorations.

Gameplay changes:

  • During an seasonal event, if you had already unlocked a reward in a past iteration of the event, you'll get some favor when reaching that unlock tier again.

  • Increased max favor overflow (from event rewards mostly) to 5,000.

  • Decreased price in coins of high level town shop upgrades (difference will be reimbursed).

Improvements:

  • Building ranges (for signs, farmhands and security booths) use now different colors depending on the building type.

  • Added a way to set items as Favorites in some shops. Favorites will be shown on top of the window (if they can be planted). Favorites are saved per-player, not per-farm.

  • Added information to the farmhands how to play telling that they only work while the farm is active.

  • More improvements to reduce memory usage, should help with out of memory crashes on low-end platforms.

Bugfixes:

  • Fixed wrong salute animation for the Apothecary clerk

  • Changed the way fairies are rendered, should help with cases where they were blurred excessively.

  • Fixed a case where moving sprinklers with autotractor wouldn't place them every 3 tiles.

  • Added some logic to prevent repeated invite codes.

  • Fixed pop-ups not being shown properly in ultrawide resolutions.

  • Fixed event unlocks of the farm owner not being properly propagated to guests

  • Fixed position problems with the cyber kitchen.

  • Signs configured with herbs will not be lit if they're not in season and Force Replant is enabled.

  • Fixed wrong item shown on the UI while in the bus stop.

  • Fixed incorrect particle effect on color variants of the Cyber teleporter.

Today's Farm showcase: Desert vibes in the making by Eureka (B3BM2P)

1 / 1 · 100%
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