Version 0.6.15 - Buildings & Vistas
We've been busy working on the game and a new version is now in default. There are a few community favorites like building stuff indoors and certain visual improvements. Below are the highlights from the most recent 0.6.15. version.
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Client players can now pick up recipes in multiplayer
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Fixed a crash when a client player died while hoeing in multiplayer.
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Story notes and dialogue now sync correctly in multiplayer
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Many larger environment objects now use higher detail textures
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Adjusted time of day simulation and reduced fog distances — better views overall
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Implemented adaptive depth of field: shorter range on flat terrain, longer when looking at vistas
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Enabled building various buildables on platforms (or inside houses in other words)
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Optimized tracker drawing — was slowing down with massive stashes
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Large Boar variant was missing some attributes and got an HP raise. Good luck
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Various multiplayer sync fixes (sawmill, Wellspring Amphoras, and more)
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Bunch of fixes for getting stuck — under terrain, on horses, out of bounds
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General terrain, environment, and grammar fixes
+more details in the in-game change log!
You can now build a better house. Even the sawmill and the smelters can be built indoors - given you do not have a roof clipping these. Also, more house stuff is coming soon - stay tuned!
Reduced general "fogginess" in several ways: Fog levels tuned, lightning adjusted, depth of field is now adaptive and you can see farther + more texture resolution for larger objects. All in all should improve the visuals a bit!
Thanks for the feedback again - keep it coming, we keep on working!
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