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BALLTAG Patch 1

Features:

  • **Private matches! ** New button in the Balltag elevator sends you to a private match. That means no one but you and whoever you went in with can join. Private matches don't give cash.

  • **No more T-bagging to score **That's right, just bring your balls to the deposit to score, no need to duck. This was a controversial one, but ultimately we feel the game flows better this way.

Improvements:

  • **New Voice Chat tech **Voice chat was giving lots of players issues, so we moved to a new solution. We're still not 100% happy with the quality, but it's a lot more stable and consistent now.

  • Fixed cases where you couldn't climb & improved stability of climbs

  • Improved Locomotion acceleration and feel

  • **Being ball grabbed between rounds no longer affects movement speed **So yes. You can grab someone's balls and they can take you skiing, just like in real life.

  • Improved geometry in the Joint near the jump tutorial

  • Improved performance

  • Added some new SFX

  • **Reduced bandwidth **Should improve connectivity for people with weaker networks

Bugfixes and tweaks:

  • Better grab netcode should solve infinite deposits glitch

  • Fixed inconsistency in locomotion when FPS was low

  • Increased min Balloon Ball floatiness

  • Fixed shops allowing players to force others to buy items by grabbing their arms

  • Fixed Rampage issue Playing soon after a new Weekly was released would sometimes not register the score - that's fixed.

We got more stuff coming, so stay tuned!

GL HF

  • One Hamsa
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