Update. Build 1368
This update focuses on bug fixes and improving overall gameplay stability.
Fixes
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Fixed an issue where level completion results were not being recorded
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Fixed a bug where heroes would not rest in taverns
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Fixed issues related to incorrect road construction
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Fixed enemy behavior where units could stray too far from their patrol points
Progression & Achievements
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Fixed an issue preventing players from unlocking the “Alchemist”, “Blacksmith”, and “Scholar” achievements
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Fixed incorrect display of stars after completing a level
Heroes & Guilds
- Fixed a bug where heroes would become detached from guilds after loading a save
Maps & Scenarios
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Fixed a bug that allowed progressing through two parallel story branches on Map 13
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Fixed incorrect caravan pathing after loading a save on Map 13
Balance & Mechanics
- Adjusted tournament logic when multiple training camps are present
UI & Visual Fixes
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Fixed peasant preview display
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Fixed display of tamed monsters on the minimap
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Various fixes to unit localization
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