NEW DLC OUT NOW
Hello, Your Majesty!
A huge content drop has just landed: the paid DLC Whispers from the Crypt arrives together with the free Ritual update. New faction, new mode, day-night cycle, and fresh maps – your kingdoms will never be the same.
Free Ritual Update
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Adds a new game mode with bots – Ritual. All sides fight for control of the altar in the center of the map. The first player to complete 3 stages of the ritual at the altar wins.
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Day-night cycle has been added. Besides the visual effect, it can positively or negatively affect certain characters.
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Sandbox, Survival, and Ritual modes are now united in the Sandbox lobby.
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4 new maps have been added for Sandbox.
DLC: Whispers from the Crypt
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Adds a fully playable Undead faction with the following heroes:
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Zombie – a tough, stinking fighter who simply refuses to die.
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Necromancer – raises dead servants from fallen enemies. Allied heroes should also keep their distance, as he forcibly turns them into undead.
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Vampire – master of blood and nightmares who drains the life from his foes.
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New spell – Raise Undead – a special delayed resurrection for Undead heroes.
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Living heroes received an alternate Undead skin and a set of perks that activate if the Necromancer gets to them.
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2 new maps have been added for Sandbox.
Time to defend your kingdom… or join the ranks of the dead.
**See you on the battlefield, Your Majesty! ⚔️ **
Fixes:
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Fixed hero navigation issues on some maps.
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Added missing dialogue voiceovers for defeat screens.
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Balance adjustments for the Balance faction.
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Fixed inflated cost of level 2 armor.
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Improved building placement logic for bots in Sandbox/Ritual modes.
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Heroes now reset aggression if the target teleports to their castle.
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Added individual portal circles for the player and NPC factions in Sandbox.
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Fixed map restart issues in Sandbox.
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Fixed hero movement during push and knockdown effects.
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Fixed incorrect reward calculation for killing mobs.
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Improved hero following of attack flags set on moving targets.
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Auto-save interval increased to 7 minutes.
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Reduced map loading times.
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Fixed effect timer behavior in battles with large numbers of units.
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