Update 2
🔨 Added guidence for some players struggling to notice the Kings Relay in the citadel. 🔨 Added inventory sorting with keybind settings. 🔨 Added new mushroom pickup ( replacing the placeholder ) with a custom mushroom, new particle effect. 🔨 Added new stone pickup ( replacing the placeholder ) with a new custom stone and new particle effect. 🔨 Added new sky renderer to render night time correctly, this is kind of a fix but also an addtion in a way. 🔨 Added new graphics to progression bars. 🔨 Added new guidance to shovel to make it easier to use. 🔨 Added clear button for imports and exports for minecart station. 🔨 Reduced the cave brightness to make caves more emmersive.
🔧 Buildings will now re-add themselves on load when initially unlocked is set so old save games have those buildings. 🔧 Turrets do line of sight check before firing, should stop firing through buildings and terrain. 🔧 Barrel POI lamp now not in ground as much (stopping people thinking it's a spawner). 🔧 Fixed ancient stones spawning new version on every game load. 🔧 Fixed floating goblin spike for all new saves. 🔧 Fixed lighting traps research text being same as fire turrets. 🔧 Fixed blacksmiths not starting craft when giving the items over and exiting too fast. 🔧 Fixed missing wood railings in wood decoration research. 🔧 Boars no longer follow you from your footsteps. 🔧 Fixed up spamming of not adding hearing sense to AI in logs. 🔧 Consumeables now say they can be added to hotbar, and removed when in hotbar. 🔧 Fixes to Belts/Pipes/Rails AllowCPUAccess not being ticked (Improved performance for running near them). 🔧 A few improvements to rail performance. 🔧 Added additional assists to getting on off the top and bottom of ladders. 🔧 Increased ladder speed and animation. 🔧 Fixed intro music transition bug. 🔧 Fixed music on main menu. 🔧 Fixed sound spatilzation on player footsteps so now should no longer sound like its behind you. 🔧 Performance optimizations related to Turrets, placing a lot of them was quite taxing on the CPU. 🔧 Fixed a bug related to equipping/unequippnig backpacks shortly after loading a save game. 🔧 Fixed an issue with minecarts where they would stop if two tracks are too close together. 🔧 Fixed a bug with the sort inventory and toggle overlap keybinds. 🔧 Fixed a silver achievement not popping when achieved.
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