Thank you so much!
Fellow Dwarves! ⛏️ What a weekend! You have all absolutely blown us away and a massive thank you to everyone. Firstly welcome to all the new players! We thought we would start the week with some epic news. Over the weekend Orebound exploded to #1 in three categories in the demo section of Steam. #1 for Adventure games #1 for Sim games and #1 for casual games and this was all because incredibly over 5000 players played Orebound during the weekend. We hoped hundreds, we actually got over 5000 and that is absolutely crazy. 😮
🔧 Thank you to all the content creators putting content up as it helps us get our game our there massively. Also a HUGE thank you to everyone that's reporting feedback and bugs. We are aiming to push an update tomorrow around 5PM UK TIME with a host of fixes such as;
Cauldron fixes for particles 🔧 Key bind fixes 🔧 Mouse Sensitivity 🔧 Sound fixes 🔧 and possibly some optimisation improvements. 🔧
We have made a note of everything and we are going to try and fix them in severity order. Unless of course they are super easy fixes then we will do them quickly as well.
So far the demo has really helped us figure out what our focus should be over the coming weeks to make the game as epic as possible. It's clear we want to focus on QOL and Optimisation along with some game play improvements. Overall it's been great to see the feedback we have already ( although slightly overwhelming ). 🤔
Most importantly, we're so happy that you enjoy the game and can see the vision. We have worked insanely hard to get Orebound to where it is now and we cant wait to take it to a whole new level at launch and past the launch. We have constantly discussed how much potential is here and how much we can do with the game and with your help that is just starting to becoming a reality so a massive thank you to you all. 🙏
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