HOTFIXES - Patch V.784
Major Updates
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Reload input is now fully supported and rebindable on controllers and keyboard.
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Added a quick time event to cuffing that affects how quickly you can finish cuffing.
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Updated boss HUD to show their name.
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Enemies have lower resistance to status effects, making them easier to inflict. This makes weapon modifiers that add such effects stronger.
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Updated Elemental Mods to now also deal bonus elemental dmg.
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Fixed an issue causing explosive bullets to both deal bullet damage and explosive damage rather than only explosive damage. To compensate, the explosive damage has increased.
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Fixed an issue where explosive bullets incorrectly extended shotgun effective range. Reduced detonation distance for high-speed explosive bullets, while still remaining longer than those of slower bullets.
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Reduced all weapon license prices by 50%.
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Added skip functionality to most cutscenes, including bounty intros.
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Reduced Scrap Gun enemy bullet damage in The Zone. Also made his first bullets ricochet early.
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Added a primary weapon crate in The Zone hub.
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Increased chance for a rank up to an existing Cybernetic to appear when leveling up.
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HUD now previews which empty weapon slot a weapon will be picked into.
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Lowered Sammy Sixfinger’s damage resistance while doing his spin attack.
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Added damage resistance to Joe Bob Senior Barnes in certain states.
Minor Updates & fixes
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Fixed an issue causing the game to get stuck in an infinite loading screen when dying and falling down to the tunnels.
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Fixed an issue causing a part of the tunnels not to render correctly, making it possible to go out of bounds and die.
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Fixed an issue causing Adrenaline Injector to not bring you back to life if you died and fell into the tunnels in the zone.
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Updated HUD to show Stimpak icon.
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HUD experience bar now also shows current level.
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Fixed platform animations in the Joe Bob Senior Barnes boss fight.
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Fixed an issue causing Stiletto enemy to attack from out of range sometimes.
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Fixed an issue causing The Pig to drop cash.
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Updated Dorothy cat animations.
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Added soldier NPCs to The Zone hub.
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Updated normal maps on Sledgehammer enemy.
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Fixed the weapon enhancement (Algorithm and UI).
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Updated The Zone weapon shop.
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Updated so that the mouse cursor is now locked to game.
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Updated debris placements and sound.
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Fixed being able to assign NavDek to other inputs.
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Various font and language fixes.
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Slowed Knife Thrower enemy’s melee attack speed.
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Updated map icons inside NavDek.
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Increased the base damage of katana.
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Slightly reduced Sammy Sixfingers pyro damage.
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Increased reload time for Ol’ Painless.
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Increased damage from thrown objects using Torque Connector.
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Updated Brass Knuckles to now be able to hit back projectiles (like other melee weapons).
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Update height adjustment of the input prompt.
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