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HOTFIXES - Patch V.784

Major Updates

  • Reload input is now fully supported and rebindable on controllers and keyboard.

  • Added a quick time event to cuffing that affects how quickly you can finish cuffing.

  • Updated boss HUD to show their name.

  • Enemies have lower resistance to status effects, making them easier to inflict. This makes weapon modifiers that add such effects stronger.

  • Updated Elemental Mods to now also deal bonus elemental dmg.

  • Fixed an issue causing explosive bullets to both deal bullet damage and explosive damage rather than only explosive damage. To compensate, the explosive damage has increased.

  • Fixed an issue where explosive bullets incorrectly extended shotgun effective range. Reduced detonation distance for high-speed explosive bullets, while still remaining longer than those of slower bullets. 

  • Reduced all weapon license prices by 50%.

  • Added skip functionality to most cutscenes, including bounty intros.

  • Reduced Scrap Gun enemy bullet damage in The Zone. Also made his first bullets ricochet early.

  • Added a primary weapon crate in The Zone hub.

  • Increased chance for a rank up to an existing Cybernetic to appear when leveling up.

  • HUD now previews which empty weapon slot a weapon will be picked into.

  • Lowered Sammy Sixfinger’s damage resistance while doing his spin attack.

  • Added damage resistance to Joe Bob Senior Barnes in certain states.

Minor Updates & fixes

  • Fixed an issue causing the game to get stuck in an infinite loading screen when dying and falling down to the tunnels.

  • Fixed an issue causing a part of the tunnels not to render correctly, making it possible to go out of bounds and die.

  • Fixed an issue causing Adrenaline Injector to not bring you back to life if you died and fell into the tunnels in the zone.

  • Updated HUD to show Stimpak icon.

  • HUD experience bar now also shows current level.

  • Fixed platform animations in the Joe Bob Senior Barnes boss fight.

  • Fixed an issue causing Stiletto enemy to attack from out of range sometimes.

  • Fixed an issue causing The Pig to drop cash.

  • Updated Dorothy cat animations.

  • Added soldier NPCs to The Zone hub.

  • Updated normal maps on Sledgehammer enemy.

  • Fixed the weapon enhancement (Algorithm and UI).

  • Updated The Zone weapon shop.

  • Updated so that the mouse cursor is now locked to game.

  • Updated debris placements and sound.

  • Fixed being able to assign NavDek to other inputs.

  • Various font and language fixes.

  • Slowed Knife Thrower enemy’s melee attack speed.

  • Updated map icons inside NavDek.

  • Increased the base damage of katana.

  • Slightly reduced Sammy Sixfingers pyro damage.

  • Increased reload time for Ol’ Painless.

  • Increased damage from thrown objects using Torque Connector.

  • Updated Brass Knuckles to now be able to hit back projectiles (like other melee weapons).

  • Update height adjustment of the input prompt.

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