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Nimbit Frontier Quality-of-Life Update is Here!

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The Quality-of-Life Update is Live!

This update focuses on making the everyday parts of Nimbit Frontier smoother and easier to use, with improvements to sanctuary building, exploration, quest tracking, controls, menus, and more.

We have also added several new tools to help you plan your habitats and keep track of your progress, plus a wardrobe, better bomb aiming, and one critically important new interaction.

Plan and Save Your Habitats

The new Habitat Planner gives you more control over your sanctuary. You can reset, save, and load habitat layouts, as well as quickly check sanctuary information, Nimbit skills, and traits while planning.

Customize Your Look

A wardrobe has been added, allowing you to change your appearance after character creation.

Improved Bomb Aiming

Bomb aiming has been improved, and we have added a new Player Facing aim mode option for players who prefer aiming based on the direction their character is facing.

We have also made digging from different directions easier and added contextual tool switching in the overworld.

Easier Quest Item Tracking

Quest items are now clearly tagged in both your inventory and the Forage Guide.

When an item can be found through foraging, you can also jump directly from the quest item to its corresponding Forage Guide page.

The Weather Balloon can now be upgraded with the Quest Forage Monitor, providing another way to keep track of materials you are searching for.

Find What You Need While Building

The habitat build menu now includes filtering tags, making it much easier to find decorations, habitat features, food sources, and other objects that fit what you are building.

And Most Importantly...

Please pet the cat.


Full Patch Notes

Quality of Life

  • Added a Player Facing aim mode option.

  • Improved bomb aiming.

  • Nimbits will no longer fall into the abyss unless they are targeting the player or have been shoved.

  • You can now pet the cat.

  • Added quest item tags to the inventory and Forage Guide.

  • Added links from quest items directly to their corresponding Forage Guide pages.

  • Added a wardrobe for changing your appearance in-game.

  • Added the ability to move and sell plots.

  • Added the Cattail permit from Luna when unlocking the Silurian Plain, providing another filtration option.

  • Added the filtration tag to Mangrove Trees, with increased research and build costs to compensate.

  • Improved moving Nimbits between habitats.

  • Made digging from different directions much easier.

  • The League Terminal will now alert you when a seasonal event begins.

  • Added contextual tool switching in the overworld.

  • Added a museum donation progress view.

  • Added the Habitat Planner, which can reset, save, and load habitat layouts and provides access to sanctuary information, the Skills Guide, and the Traits Guide.

  • Added filtering tags to the habitat build menu.

  • Added the Quest Forage Monitor upgrade to the Weather Balloon.

  • Added release information to the Sanctuary menu.

  • Made switching between shop interfaces easier without requiring you to interact with the menu again.

  • Item information is now automatically shown in selection menus when using a gamepad.

  • Added Nimbit progress information when hovering over a Nimbit Fragment.

  • Added an option to display a daily dialogue indicator on NPCs.

Fixes

  • Fixed the Nimbit training tutorial failing to start, and the player not receiving their League Terminal, if all berries were immediately placed into an Uberchest.

  • Fixed the Bulletin Board displaying the wrong Merit reward count.

  • Fixed seasonal event dates not matching correctly in the Forage Guide.

  • Fixed being able to tether Ovark during its jump.

  • Fixed the Coffee Tart from the Cassandra cutscene not being received when skipping the scene.

  • Fixed the mentor menu list becoming too long instead of scrolling.

  • Fixed the space bar confirming while editing a name instead of entering a space.

  • Fixed the Nimbit info UI remaining visible after using the Simulator.

  • Fixed the player becoming stuck on water when skipping the Willow Heart 2 scene.

  • Fixed the Strain Gauge artifact immediately granting its maximum bonus.

  • Fixed habitat walls disappearing when rapidly entering and exiting Build Mode.

  • Fixed some menus cycling left and right extremely quickly when using the left thumbstick.

  • Fixed the Humblebee Box being placeable indoors.

  • Fixed Tripwire Turbines still triggering briefly after being destroyed.

  • Fixed dogs becoming stuck over the abyss in the dungeon exit room.

  • Heart scenes will no longer unexpectedly trigger immediately after returning from a corral date.

  • Fixed being unable to donate a Nimbit Fragment when the first donation slot was empty.

  • Fixed NPCs displaying an interaction outline when they had no available interactions.

Thanks to everyone who has been playing Early Access and sending us feedback. A lot of the changes in this update came directly from watching where players were running into issues, and we will continue improving the game as Early Access continues.

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