Patch 2/22/26
Patch Notes — 02/22/26
** NPC System Introduced**
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NPCs have officially been added to the world.
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Current NPC type: Deer (first implementation pass).
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Deer will roam dynamically across the entire map.
** Combat Interaction**
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NPCs now have proper hit reactions.
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NPCs can be killed and eaten.
** Behavior (First Pass)**
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NPCs do not yet fear players.
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Advanced AI behaviors will be expanded in future updates.
** Lighting Update**
- Lighting has been reworked for improved visual balance and atmosphere.
This is the foundation of our living ecosystem system — more species and deeper AI behaviors coming soon.
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