Новости Canvas of Kings
Объявления разработчиков, обновления и обсуждения.
Brush for objects
place and erase objects adjust brush height auto height (The brush tries to lift objects directly onto Plateaus) collision check (For example, you can paint around a road or other objects. These will be left free) se…
Читать и обсудить →Water Height and Color
Water can now be raised. A waterfall forms at the edge of raised water. The gradient of the waterfall can be adjusted. The water color can now be set individually for each body of water. You can also continue to set th…
Читать и обсудить →Geometric Shapes
Geometric Shapes for paths, plots, and rooms: For example, you can place a forest or room directly as a customizable circle, rectangle, or hexagon Keep Scale and Keep Rotation for paths, plots, and rooms: This allows th…
Читать и обсудить →Update
Paths and Plots can now be selected centrally, similar to rooms, and can thus be moved or rotated completely. When copying normal objects, the attached objects are now also copied, for example, a crate on a stone tower.…
Читать и обсудить →Various things
Plateau Plot: With adjustable gradient, surface texture, surface texture rotation, edge texture (none, slope, various cliffs) and contour lines for elevation levels. Plateau Plot: Automatically replaces all previous Gro…
Читать и обсудить →Undo/Redo Reworked
Undo/Redo now applies to objects, paths, plots, rooms, deco images/labels/legend, multi select, environment, map settings, and groups.…
Читать и обсудить →District Plots
New District Plots: Auto-generated buildings, roads, and decorations in different randomly generated layouts (District of Farmers, Craftsmen and Merchants). Selectable layout (Grid, Curved Grid, Chessboard, Cells, Triang…
Читать и обсудить →Bulk Asset Import, Improved Label, Legend
Bulk Asset Import: Several images (e.g. .png files) can be selected from a folder and imported directly as assets. Before importing, the height, search terms or tags can be set, for example. The bulk import assistant can…
Читать и обсудить →Spectator, Labels, UI Overhaul and more
Spectator Window: An additional window without UI can be opened with options such as own camera control or following the editor camera, full screen and pausing the display. Text Labels: Can be added via the Deco Tool. T…
Читать и обсудить →Multi Images Export, Snap To Grid, Extended Grid
Map Settings - Multi Pages/Images Export: This allows you to directly export up to 4x4 contiguous images Map Settings - Extended Grid: This allows you to display a grid beyond the map area Map Settings - Snap Map Area …
Читать и обсудить →Plot Editor, Asset Browser search and more
New Plot Editor: This allows you to create custom plots (currently only a forest-like plot). Assignment of up to 3 object groups. Adjustable size, chance and collision check per assigned object group. Asset Browser: Ext…
Читать и обсудить →Asset Editor, Steam Workshop support for custom assets
Asset Editor** Switch between normal editor and asset editor at any time Create your own custom assets (No external 3D tools e.g. Blender necessary) Add your own textures, original textures, boxes for solid shadows, smok…
Читать и обсудить →Minor adjustments and optimizations
Click priorities adjusted. Especially if you place several rooms on top of each other and use Deco Images. Working in general with stacked rooms improved. For example, you can no longer accidentally click on an object o…
Читать и обсудить →Layers, increased height, Godot 4.3
Layer System Create/delete/name new layers Layer groups on first level Arrange layers/groups using buttons or drag and drop Hide or lock layers/groups Panel of the layer list can be folded in and out and grows automatica…
Читать и обсудить →Wall without towers, dock path, new houses
New path: Walls without towers New path: Docks New path: Only battlements New objects: Houses with wood and tiled roofs Max and min limits of object scale increased Grid: Max height increased so that grid can now be…
Читать и обсудить →Room Tool for interiors and more
Room Tool for interiors With auto-generated elements Individual objects can be attached and individual generated objects can be detached Room and objects can be moved, rotated and changed in height together Wall and floo…
Читать и обсудить →Stairs and other small things
Stairs: Wood and stone. The path points can be raised or lowered individually. The width can also be adjusted Endless Placing Mode slightly improved Multi Select adjusted Several bug fixes and small optimizations…
Читать и обсудить →Water & Land performance improvements
Water: Performance increased Water: Combination system improved Water: River course now better adjustable Water: Size limit of Lake and Ocean removed Land Plots/Castle Surface: Performance increased Land Plots/Castl…
Читать и обсудить →Optimizations and more
Save file size reduced by up to around 50% Save speed increased Settings: New button "Large Map": Enlarge map to 5 times its original size (beta). Warning: RAM load and loading & saving time of the map increases with e…
Читать и обсудить →Steam Workshop for maps
Steam Workshop for maps: Upload, update, browse, download. This also allows you to use Steam as a private cloud storage for your maps by simply limiting the visibility of your published maps Added a Steam achievement E…
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