Dominions 6.27
This update adds new Thrones of Ascension as well the ability to autosort magic items in the treasury (press ctrl + a). There has also been the usual bug fixes, performance improvements, stat fixes and small improvements. The Utterdark and Haunted Forest global enchantments also got some tweaks, making them a little bit more useful.
General
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Magic item treasury autosort (ctrl-a)
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7 new thrones
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Increased max nbr of thrones to 30/20/10
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Utterdark now has more shade attacks
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Press 'b' to select all units with battle fright
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Disease res can now protect against disease spells too (including plague)
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Haunted Forest no longer affects plants
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Haunted Forest creates commander manikins from dead commanders
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Twilight removed the effects of some magic items too, fixed
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Battle inconsistency fix
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Extreme cold info was slightly off
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The new Praise special ability didn't work properly
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AI commander scripting tweak
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Shapechanged commanders will now lose disabled items too when killed
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Reanimators bless didn't give passive undead leadership, fixed
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Shift key for raid didn't work with sneaking commanders
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Fixed popup for site with no gem trace
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Damage that takes effect slowly over many days (e.g. homesickness) no longer triggers returning
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Spell AI is now less fond of Gift of Formlessness
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Lichcraft now removes any twiceborn enchantment
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Fleeing didn't work properly for lobster riders, fixed
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Reduced CPU usage during game setup for dedicated servers
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Reduced CPU usage during map upload/download
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Sleep clouds could affect mindless units
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Host target validation for rituals
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Improved performance for particle light effects
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AI no longer chooses fireshield blessing for EA Abysia and some other nations
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Mindless units can no longer get false damage when repelled
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Sleep clouds now takes undreaming into account
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Mindless units now immune to sleep clouds
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Hermit Sahir got some fire resistance
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Earthquake used caster's fatigue for def penalty instead of the target's, fixed
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Stat and typo fixes
Modding / Map Making
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Muspelheim type modding commands for non-capital fort recruitment
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New monster/item commands: #battlesum1dX and #battlesumwarm
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New monster/item command: #enchantedblood
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#bugshape and similar didn't work, fixed
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#aibadlvl now takes communion into account
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Single commander can now use more item ritual items
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Fix for possible host crash when using mods with #summon.. command
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Lobby server safety check to ensure all required mods have been uploaded
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Fix for map editor and bridges
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