Dominions 6.18
This is mostly a bug fix update. Most importantly it fixes a potential crash that could occur when the background changed in a battle. There is also a new bonus added for higher difficulty AI players that hunt for blood slaves. They will now receive a bonus to the amount of blood slaves caught if they were successful. There are also various other fixes and a new mod command for spell ai modders.
General
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Added commoners for underwater tavern
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AI > normal now get bonus when hunting blood slaves
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Battle viewer could crash when the 3d fog changed, fixed
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Better at remembering all 3 names of triple gods
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Healing spells didn't work properly on units with undying
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Nation income bonuses from thrones didn't show up in income overview
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Fix for old network connections being forgotten
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Fix a potential hang on corrupted fatherland file
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Fix for skirmish ability negated by mounts
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Team colored squared were sometimes seethrough in assassinations, fixed
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Fix for some mummies not able to be remummified
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Some mage mercs without units would retire when without units, fixed
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Changing the sea part of random maps didn't work in network lobby
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Box of wondrous monsters didn't work properly
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Fix for wrong lost eye information in stats
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Transformation to non-eating entity will now remove starvation
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Fix for goto messages with mercs
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Utgård had wrong type of dracolich
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Stat fixes
Modding / Map Making
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Insert/remove province in map editor didn't work properly for multiplane maps
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New spell command: #aiassmod
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Make sure a map never has the combination deep & not-sea
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Make sure a map never has the combination sea & river
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Don't allow creation of units with too high monster numbers
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