Новости Hive
Объявления разработчиков, обновления и обсуждения.
BUGfix update
Fixed the "Rematch" functionality which hadn't worked correctly for online play since the move to BlueLine Cloud. Now it's good again. Sliders were very finicky for clicking/dragging before. They work as expected again…
Читать и обсудить →BUGfix update
Fixed the "Rematch" functionality which hadn't worked correctly for online play since the move to BlueLine Cloud. Now it's good again. Sliders were very finicky for clicking/dragging before. They work as expected again…
Читать и обсудить →Small update: two tweaks + Linux & Mac rebuilds
We might have picked up some other improvements to the engine, but there were at least two changes: Games that are already started, now show their Game Settings in the list of games on the Online Game Menu Screen. …
Читать и обсудить →Small update: two tweaks + Linux & Mac rebuilds
We might have picked up some other improvements to the engine, but there were at least two changes: Games that are already started, now show their Game Settings in the list of games on the Online Game Menu Screen. …
Читать и обсудить →Asynchronous Play has arrived!!
It's finally here!! :D Today, we've released Asynchronous Play! This means that you can play a game even when your opponent is not online (and vice-versa). So it'll be a lot easier to find players and to finish games. …
Читать и обсудить →Asynchronous Play has arrived!!
It's finally here!! :D Today, we've released Asynchronous Play! This means that you can play a game even when your opponent is not online (and vice-versa). So it'll be a lot easier to find players and to finish games. …
Читать и обсудить →Async launch planned for May 26th or 27th
A while back, we mentioned that we were making Async play for all of our games. We released it along with Reversi. Made a bunch of fixes & new features (such as allowing **starting** of games asynchronously) and then …
Читать и обсудить →Async launch planned for May 26th or 27th
A while back, we mentioned that we were making Async play for all of our games. We released it along with Reversi. Made a bunch of fixes & new features (such as allowing **starting** of games asynchronously) and then …
Читать и обсудить →Async launch planned for May 26th or 27th
A while back, we mentioned that we were making Async play for all of our games. We released it along with Reversi. Made a bunch of fixes & new features (such as allowing **starting** of games asynchronously) and then …
Читать и обсудить →Async launch planned for May 26th or 27th
A while back, we mentioned that we were making Async play for all of our games. We released it along with Reversi. Made a bunch of fixes & new features (such as allowing **starting** of games asynchronously) and then …
Читать и обсудить →Online Changes Coming Soon: Async Play
Just wanted to give a head's up on some significant changes before they go live in a few weeks. One very common request we've had from users is for the option to do "Asynchronous Play" which means the ability to play …
Читать и обсудить →Online Changes Coming Soon: Async Play
Just wanted to give a head's up on some significant changes before they go live in a few weeks. One very common request we've had from users is for the option to do "Asynchronous Play" which means the ability to play …
Читать и обсудить →Linux push... all 3 platforms the same now.
Linux was one bugfix behind Mac & PC. Just rebuilt & pushed, so they should all be in line with eachother. Thanks to Clint B for pointing this out!…
Читать и обсудить →Linux push... all 3 platforms the same now.
Linux was one bugfix behind Mac & PC. Just rebuilt & pushed, so they should all be in line with eachother. Thanks to Clint B for pointing this out!…
Читать и обсудить →Small update - pillbug fix & Mac back up to date
A bug was reported, that the AI was able to move a piece which had just been moved by the human's Pillbug on the prior turn. This is fixed now. We fixed our Mac test environment, so Mac now has all of the fixes from o…
Читать и обсудить →Small update - pillbug fix & Mac back up to date
A bug was reported, that the AI was able to move a piece which had just been moved by the human's Pillbug on the prior turn. This is fixed now. We fixed our Mac test environment, so Mac now has all of the fixes from o…
Читать и обсудить →Update: AI fixes & Online Game Menu improvements
Hey there! As "unforseen4ce" pointed out, we had some regressions in our AI on the last release... especially on the Drone level. That's been sorted, and all the AI now will actually be better than it's ever been (by a l…
Читать и обсудить →Update: AI fixes & Online Game Menu improvements
Hey there! As "unforseen4ce" pointed out, we had some regressions in our AI on the last release... especially on the Drone level. That's been sorted, and all the AI now will actually be better than it's ever been (by a l…
Читать и обсудить →Hive Update released - with new Online Group Chat
While we were making Khet 2.0 (also on Steam), we built a Group Chat into the Online Game Screen so that players can see who else is currently online, hanging around. Since we wrote one engine that powers both Hive an…
Читать и обсудить →Hive Update released - with new Online Group Chat
While we were making Khet 2.0 (also on Steam), we built a Group Chat into the Online Game Screen so that players can see who else is currently online, hanging around. Since we wrote one engine that powers both Hive an…
Читать и обсудить →