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2025.9.2.430 - Right-align active checkboxes, fix keys getting stuck

Okay, this is probably the last build this week before I leave for EF (because I'm leaving in 3 hours for my flight x3), fixing up some issues!

The slot active checkboxes got moved to the right by @Gawdl3y to address the feedback and provide a good compromise until inspector rework.

The keys getting stuck is also fixed! Turns out Unity auto-updated the input package to a new version and I didn't notice and the new version has a bug.

Compatible with previous!

Locale:

  • Merged German locale update by @muppeq
  • Merged Korean locale update by @mirpasec
  • Merged Chinese (Mainland) locale update by modimobeikete

Tweaks:

  • Changed the slot active checkboxes in the inspector hierarchy to be right-aligned (requested by @anquietas_sys, @GyztorMizirath, @hafaeith, @jamieboi1989, @GlitchFlux, @reddneko, @im_a_princess, @marsmaantje, @dustysprinkles, implemented by @Gawdl3y, issue #5495) -- This helps avoid accidental presses when intending to click the hierarchy expand/collapse toggle buttons

Fixes:

  • Fixed input system getting stuck when window is unfocused (@joliair, @badhaloninja issue #5504 and @pyroboy, @raxoron, @rynfluff, @officialxau, @twinkieship, @foxbox., @989onan, @sylvathemoth issue #5503) -- This happened due to Unity auto-updating its input package to a newer version with a bug -- This had nothing to do with the decoupling mechanism itself
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