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1/29 Update - Upgrades and Fixes!

I put a lot of effort into this one. I really like the new look of the battle screen, and along with the new time time controls it should really enhance your experience. Let me know what you think! I will continue to upgrade and refine the battle screen so that every battle is beautiful and unique, and I will continue to focus on QoL upgrades and bug fixes.

As always, if you see a gamestopping bug, please try to get me a saved game for diagnosis. Thanks, and have fun.

1.5c change log:

  • Added the ability to click the “Empty Slot” button in the Colony Management interface to open the shipyard and assign a ship design

  • Added a Load All / Land All buttons to the troop land/load interface

  • Overhauled the basic combat screen background to be more readable

  • Added some new assets and configurations to the space battle screen

  • Added new engine thruster fx to all ships

  • Added more time controls to the battle screen (2x / 4x speed), updated user interface for same

  • Changed AI behavior so that they will declare war when they enter your territory for a sneak attack. Earlier there were edge cases where they would only declare after the attack, but now you will typically get a warning unless they are very fast

  • Fixed an issue where existing game installs weren’t necessarily getting the updated weapon characteristics

  • Fixed a number of issues that had shield hit effects not working as I would prefer them to work

  • Changed shield fx to adjust size depending on shot damage

  • Fixed an issue with ships rolling incorrectly during turns in combat

  • Fixed a bug that would sometimes have fleet icons rendering out of place

  • Fixed issue where random space sounds in the background not respect the volume slider

  • Fixed issue where the volume of weapons fire was not being affected by the volume slider

  • Fixed issue where explosions on the strategy map would not respect volume slider

  • Fixed issue where the subspace rifts would make noise and not respect the volume slider

  • Fixed music volume on diplomacy screen

  • Fixed issue where the Unlock Technology jingle was not respecting audio sliders

  • Fixed BrainPal tech not working

  • Fixed an issue where sectors graphics would not immediately update after coming under your control

  • Fixed a bug where you couldn’t launch a leader from a planet if you didn’t have available freighter capacity

  • Fixed an issue where controls would some times lock up upon starting a new game

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