RETINA Update Testbranch #2 (WINDOWS)
Here's another update to the testing branch for the RETINA update! The big things to try out are two new gameplay modes. A little bit more new content may be coming, but mostly we're in the testing phase at this point.
TO ACCESS THE TESTING BRANCH:
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Right Click "Death Road to Canada" in your Steam Library
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Go to Properties
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Click on the Betas tab on the left of the Properties window
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Click on the dropdown in the top right, and change the Beta Participation branch from "None" to "beta - TESTBRANCH"
The console is also turned on for this testing period. Use the ` key to open the console, and then read below for a list of some commands to try out.
New Changes for Testbranch #2
November 1 Mini-Hotfix
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Fixed bug where ammo crates still had their hitboxes after being used,
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Fixed bug where gamemode wins didn't display for new modes,
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Fixed typo with Duelist unlock text,
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New locations added to respective decks,
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New characters added to respective decks
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Added blue sparks for tiphits on Duelist chars,
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Reworked RPG mode powerup table to be fairer,
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Marginally improved The Big Shot ranged damage per stat to 17% (vs 16),
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Added a sound when a powerup drops in RPG mode
Initial Changes
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Added MUTATION mode,
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Added INFECTION mode EXTREME,
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Fixed bug with marshland gunner appearing when they weren't meant to,
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Fixed bug where Hero Type chars couldn't work off screen,
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Fixed bug where some Viaduct tiles swallowed you whole,
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Improved depth illusion in Viaduct,
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Fixed bug where MOAR was invisible,
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Fixed bug where some marsh cliffs didn't have overhangs,
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Renamed Fencer to Duelist,
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Prison ammo piles are now rifle ammo crates and drop 25-30 ammo,
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Nerfed beach loot,
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Reworked bows to act like the rifles do. Bows scale linearly with your STR stat, up to 11 STR, at which they pierce 11 targets.,
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Reworked 4JS Mode: scepters now have a random powerup they spawn with. Test the mode yourself to see the full extent,
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Bow and Arrow dropped arrows now only require you to touch, not pickup, to recharge (good for AI),
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Fixed bug where cameras spontaneous turn into books
Previous List of Changes for RETINA
New Content
Special Characters
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Added Isabelle, the Paladin. Smite away!
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Ending Dialogue added for Isabelle
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Added Time Stop character, work in progress, it will get new art and a retheme
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Added Defective, an eldritch horror multi-splitting character
Locations
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Added Bank, Marshland, Viaduct locations
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Added Siege version of Viaduct location
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You can type the following commands into the console to check out the different locations:
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[c]to_the_marshes[/c]
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[c]to_the_viaduct[/c]
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[c]to_the_treasury[/c]
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[c]road{ siege2-viaduct }[/c]
Weapons
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Added 3 new whips, in a new weapon category based on the Ringmaster's unique weapon
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Added pike
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Added kukri
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Added buff banner support weapon
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Added Barret 50 cal (named "M.O.A.R")
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Made new weapons sellable
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Made new weapons findable
Perks
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Fencer perk added
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Big Shot perk added
Other
- Car Boat with turret added as a reward to the Marshland location
Tweaks
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Improved the DNK16 "burst" feeling and very marginally buffed it
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Hektatrius event updated for one of the new characters
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Adjusted Anime Girl store timer setting
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Made it easier for AI to get into the car during floods, in Severe Weather Mode
Perks and Traits
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Gourmand now provides morale to the team at meals
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Kensai Perk reworked according to community discussion
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Phoenix now gets a bottle of hot sauce on start
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Hero Type now has an aura of protection
Sweet Vans
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Reworked the regular, dog, and ice cream vans. They all do something special now, to help justify the increased gas costs.
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Regular Van: Spawns furniture
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Dog Van: Spawns a friendly dog
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Ice Cream Van: Spawns delicious flavors
Bugfixes
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Fixed bug for gun racks sometimes losing rifles
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Bugfix for lightning bolts being pushed inward from map edge
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Fixed a bug where bow&arrow arrows were invincible
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Fixed a bug where not enough zombies spawned in the warehouse location
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Fixed a bug where too much loot spawned in the warehouse loc
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Fixed a weapon seller list bug
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Fixed some bugs in events pertaining to Friend of Dog
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More fixes I'm forgetting about
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