Demo Patchnotes v26.6.3
New features
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Added remapping of WASD-controls
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Added unlocked Combat Art counter in "Combat Arts" menu
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Allowed disabling the pixelize-effect through the "Visual Style" setting
Balancing
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Reduced hitbox-lingering for some attacks of Ignorance and the Foreign Defense Machines
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Slightly reduced speed and accuracy of enemy book projectiles
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Slightly reduced speed of Ignorance stab attack
Bug fixes
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Fixed a bug where fast attacks and projectiles would sometimes not hit at low fps
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Fixed a bug where the game would sometimes crash when hitting an enemy using projectiles during 100% cpu usage
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Fixed a bug where a Foreign Defense Machine would no longer attack if saving and reloading the game at a specific spot
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Fixed a bug where being blocked while executing the Evasive Thrust combat art would sometimes result in the players movement being locked
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Fixed a bug where the camera-lock system would sometimes lock on to an enemy behind the player instead of wanted targets in front
Misc
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Slightly increased Spectral Blade hitbox size, to avoid it not hitting very close enemies
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Replaced "saving..." text with a blinking mask icon
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Made Cerulean Cape less stiff
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Increased camera lock-on range
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Improved camera rotation responsiveness on controller
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