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Demo Patchnotes v26.6.3

New features

  • Added remapping of WASD-controls

  • Added unlocked Combat Art counter in "Combat Arts" menu

  • Allowed disabling the pixelize-effect through the "Visual Style" setting

Balancing

  • Reduced hitbox-lingering for some attacks of Ignorance and the Foreign Defense Machines

  • Slightly reduced speed and accuracy of enemy book projectiles

  • Slightly reduced speed of Ignorance stab attack

Bug fixes

  • Fixed a bug where fast attacks and projectiles would sometimes not hit at low fps

  • Fixed a bug where the game would sometimes crash when hitting an enemy using projectiles during 100% cpu usage

  • Fixed a bug where a Foreign Defense Machine would no longer attack if saving and reloading the game at a specific spot

  • Fixed a bug where being blocked while executing the Evasive Thrust combat art would sometimes result in the players movement being locked

  • Fixed a bug where the camera-lock system would sometimes lock on to an enemy behind the player instead of wanted targets in front

Misc

  • Slightly increased Spectral Blade hitbox size, to avoid it not hitting very close enemies

  • Replaced "saving..." text with a blinking mask icon

  • Made Cerulean Cape less stiff

  • Increased camera lock-on range

  • Improved camera rotation responsiveness on controller

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