Demo Patchnotes v26.7.1
New features
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Allowed upgrading Combat Arts in the tutorial area to make first Knowledge Points useful and introduce core mechanics faster
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Newly acquired items are now automatically selected in the inventory to reduce the time spent searching for them
Balancing
- Allow earlier stand-up after getting staggered
Bug fixes
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Fixed a bug where the player could get stuck when trying to enter the first log-tunnel in the land of Birth
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Fixed a bug where the upgrade menu would show an incorrect ink number on mouse and keyboard when opened for the first time
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Fixed a bug where repeated staggers would not be displayed correctly on the stagger bar UI
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Fixed a bug where there was an exclamation icon signaling that Combat Arts could be upgraded, even though the player did not have sufficient Knowledge points
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Fixed a bug where the player could not get up from a Bloodspring after dying with an item popup visible
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Fixed several font-clipping issues in russian, chinese, japanese and korean
Misc
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Slightly increased size and duration of damage numbers
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Added tutorial text to explain that Insight cannot be farmed by repeatedly killing the same enemy
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Added info text in inventory that explains that Scrolls and Clothing can be quipped in the "Equipment" menu
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Reduced poison "hissing" sound volume
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Made poison swamps shallower to make it easier to get out of the poison
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Removed flickering for intro-scene subtitles
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