Новости Oozi: Earth Adventure
Объявления разработчиков, обновления и обсуждения.
Introducing our newest game: HELLREAPER
The time is nigh!** The project, which we **started developing in 2020**, is finally taking shape…
Читать и обсудить →Almost-10-Year Anniversary Update!
We meet again, People of Earth! Hello! We're updating the Oozi's adventure to keep it fresh and make sure it's in a healthy state for everyone to enjoy on both…
Читать и обсудить →Fury Unleashed - Our newest game now available!
Hi everyone! After **5 years** of work, we've finally released the full version of our newest game - the combo-driven rogue-lite action-platformer - **Fury Unleashed…
Читать и обсудить →Localization update
Hi everyone, today we've released an update for Oozi: Earth Adventure that adds localization support and adds Poilish and Chinese languages. The game's language can be changed in game's options.…
Читать и обсудить →Localization update
Hi everyone, today we've released an update for Oozi: Earth Adventure that adds localization support and adds Poilish and Chinese languages. The game's language can be changed in game's options.…
Читать и обсудить →Badass Hero is now released on Early Access!
Our new game Badass Hero was just released on Steam Early Access! http://store.steampowered.com/app/465200 Badass Hero is a roquelite platformer shooter set in a comic book universe. The game features fast-paced hi…
Читать и обсудить →Badass Hero - a new game by Awesome Games Studio!
Hello! We'd like to let you know about our new game Badass Hero. It's a roguelite platformer shooter where you play inside a comic book! You can find more information on the game's Steam Store Page: http://store.steam…
Читать и обсудить →Redesigned controls
We are really sorry it took us almost three years to understand why Oozi's controls are bad. Unfortunately, we've got so used to them and lost all perspective over the course of development that we didn't see the obvious…
Читать и обсудить →Redesigned controls
We are really sorry it took us almost three years to understand why Oozi's controls are bad. Unfortunately, we've got so used to them and lost all perspective over the course of development that we didn't see the obvious…
Читать и обсудить →