Tales of Maj'Eyal 1.6.3 "Oops !.. I Did It Again" is released!
My minions, I am happy and proud to give you Tales of Maj'Eyal 1.6.3 !
This is a quick-fix release for a very nasty bug. Upgrading is vital.
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Fixed archery from exploding in a big ball of errors. Very sorry, much self whipping :/
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Changed the greater vault "32-chambers" to only require one exit and replaced diggable walls with doors
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Applied a global reduction to the need to escape for tactical AI. This means NPC should be much less likely to teleport away (they can still do)
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Fixed a bug with turrets upon reloading a savefile
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Fixed Seeker Warhead tooltip
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Fixed Tinker's Cave not appearing at birth for tinker classes in Age of Ascendancy campaign
Have fun in Eyal!
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