0.2b - Bug Fixes
Hey Everyone,
Here's another bug fix update to address some bugs/issues raised by the community. Let me know on Discord or the Steam forums if you encounter any more bugs or have any suggestions.
0.2b
General
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Minor adjustments to the rate that overcharged drills mine
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Some more buttons have click sounds and other small GUI changes
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Removed some options for The Survivor that don't apply to The Humans or aren't currently working for The Survivor(The Warlord's ship boarding)
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Fixed the flame tower's damage in the GUI not updating immediately when its heat changes
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Fixed resources being reduced when the blueprint of a factory is loaded in a save
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Fixed drill overcharge time resetting if the overcharge button is clicked more than once
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Fixed Hexatite Bearings not impacting drill time correctly
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Fixed the Assembly Module being impacted by nearby modules
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Fixed beam towers being able to be placed on top of buildings and not blocking other buildings
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Fixed cancelling factories under construction removing storage
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Fixed crystals reappearing in loaded saves that were destroyed by robot drills
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Fixed resource -> effort trade ignoring your effort storage limit
Map Editor
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Fixed wall placement and overall building overlap detection in the map editor
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Fixed being unable to place drill mines on top of crystals in the map editor
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Fixed being able to see the range of lost/unclaimed towers
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