0.3i
Hey Everyone,
This update contains various changes and bug fixes reported by the community. Let me know on Discord or on the Steam forums if you encounter any bugs or have suggestions.
Campaign
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Heatshield - Improved chokepoints, slightly increased greenery and improved wave pathfinding.
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Heatshield - Reduced required human population on lower difficulties
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Reduced the max health of the final chapter 1 boss by ~15%
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The Sensor Tower now unlocks in both missions Cut-Off and Creeping Sanctuary.
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Added a warning if you try to play Heatshield with The Robot faction without first playing The Robot tutorial mission
Quality of Life
- Buildings can now be placed in partial fog
Bug Fixes
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Fixed some rounding issues for module costs if you have modifiers
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Fixed claimed human walls having upkeep for Robots
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Removed the "enemies nearby warning" when building bridges, as bridges can be placed near enemies
The next major content update, 0.4, has moved to closed testing with some members of the community. I plan to release it to the open testing branch in 2-3 weeks.
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