0.1.3c - Bug Fixes and Minor QoL
Hey Everyone,
This update fixes some more bugs reported by the community and includes some small QoL, GUI and performance tweaks.
QoL
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Esc will close context menus before displaying the menu panel
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Improved performance when save files are selected. They should no longer freeze the game for a moment when clicked. This only impacts games saved from this update onwards.
Bug Fixes
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Improved performance when the game is paused
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Fixed game speed reseting to the wrong value when unpaused
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Fixed landmines being included in the repair tooltip cost calculation
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Fixed bunkers sometimes breaking on Elysium Mons if using the increased garrison slot stratagem
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Fixed enemies losing the ability to target when near redeployed towers
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Fixed towers sometimes not deploying when moving short distances
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Fixed deployed towers acting as power grid connections even when unconnected
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Fixed SAMs firing anti projectile missiles when not connected to the grid
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1.5x and 2x speed will now slow down if your FPS drops too low
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If rockets are targeting air they should no longer be eaten by pits
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Improved the spaceship purging GUI text
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