Tinkerlands v0.3.0.1 (unstable)
Hello everybody!
It's been 24 hours now since we released the 'Towns & Dwellers' update in the unstable branch, and we haven't stopped during this time. We've heard all your feedback, suggestions and bug reports, and while there's still a lot of work to do, here's the first update that addresses most of the issues.
We've been mainly focusing on catching and fixing all bugs, but we've also included a few new additions like the 'Cartography Table' that should make exploring a bit easier (and more fun!).
Thank you all once again, and If you took the time to read this, here's a little present to get you started in the new update: MAGICISINTHEAIR (only available in the new update, in the unstable branch!)
Tinkerlands v0.3.0.1 (unstable)
NEW
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Added 'Cartography Table' that can be used to craft maps.
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Cartographer NPC now sells 'Cartography Table'.
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NPCs portraits now change depending on their reaction to gifts.
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Random maps, and island maps can now appear randomly in chests.
CHANGES
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Increased 'Peridot' max stack size to 99.
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JSON buffers are now compressed to reduce Network traffic.
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Quick transfer can now be used in 'Ship Navigation' interface.
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Quick transfer can now be used in 'Gift' interface.
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Quick transfer can now be used in 'Enchant' interface.
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Quick transfer can now be used in 'Transmute Cube' interface.
BALANCE
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Most maps sell price has been reduced.
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Increased Robot NPC spawn chance.
BUGFIXES
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Rain and other weather effects will not affect underground anymore.
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Navmap should now properly re-generate when coming from an old savefile.
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Fixed a bug where player wouldn't dismount when using a minecart.
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Fixed a bug where chests weren't properly saved when using 'Save & Exit'.
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Fixed a crash that would occur when opening the game with a modified keybinding configuration present.
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Fixed a bug that would make the Main Island disappear in the navigation map.
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Fixed a bug that would make save notification get stuck after pressing 'Save'.
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Fixed a bug that would prevent certain islands from being selected in the navigation map.
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Fixed a bug were certain items had incorrect text entries.
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Fixed the mirror crystal interactable being destroyable.
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Fixed a bug where the Carpenter would try to fix the ship after it has already been fixed.
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Fixed a bug where rainy weather could happen inside the ship.
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Fixed a bug where rainy weather would appear in the 'Wastelands' biome.
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Fixed a bug where rainy weather would appear in the 'Coraline Fields' biomes.
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Fixed a bug where weather particles would not update properly after moving through biomes and regions.
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Fixed a bug where the 'Integrity Analyzer' would prevent the 'Ignore Ammo' buff from working.
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Fixed a bug where quick transfering an item with the Ship Navigation interface open would crash the game.
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Fixed a bug where the working buff would prevent the 'Ignore Ammo' buff from working.
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Fixed several Day Island cube recipes that were incorrectly displayed.
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Fixed several Night Island cube recipes that were incorrectly displayed.
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Fixed a bug where chests wouldn't be properly synced when crafting from them in multiplayer.
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Fixed Runes, Rune Shards and Reforge Tokens pool replacing other pools more often than intended.
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