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Tinkerlands v0.3.0.1 (unstable)

1 / 1 · 100%

Hello everybody!

It's been 24 hours now since we released the 'Towns & Dwellers' update in the unstable branch, and we haven't stopped during this time. We've heard all your feedback, suggestions and bug reports, and while there's still a lot of work to do, here's the first update that addresses most of the issues.

We've been mainly focusing on catching and fixing all bugs, but we've also included a few new additions like the 'Cartography Table' that should make exploring a bit easier (and more fun!).

Thank you all once again, and If you took the time to read this, here's a little present to get you started in the new update: MAGICISINTHEAIR (only available in the new update, in the unstable branch!)

Tinkerlands v0.3.0.1 (unstable)


NEW

  • Added 'Cartography Table' that can be used to craft maps.

  • Cartographer NPC now sells 'Cartography Table'.

  • NPCs portraits now change depending on their reaction to gifts.

  • Random maps, and island maps can now appear randomly in chests.

CHANGES

  • Increased 'Peridot' max stack size to 99.

  • JSON buffers are now compressed to reduce Network traffic.

  • Quick transfer can now be used in 'Ship Navigation' interface.

  • Quick transfer can now be used in 'Gift' interface.

  • Quick transfer can now be used in 'Enchant' interface.

  • Quick transfer can now be used in 'Transmute Cube' interface.

BALANCE

  • Most maps sell price has been reduced.

  • Increased Robot NPC spawn chance.

BUGFIXES

  • Rain and other weather effects will not affect underground anymore.

  • Navmap should now properly re-generate when coming from an old savefile.

  • Fixed a bug where player wouldn't dismount when using a minecart.

  • Fixed a bug where chests weren't properly saved when using 'Save & Exit'.

  • Fixed a crash that would occur when opening the game with a modified keybinding configuration present.

  • Fixed a bug that would make the Main Island disappear in the navigation map.

  • Fixed a bug that would make save notification get stuck after pressing 'Save'.

  • Fixed a bug that would prevent certain islands from being selected in the navigation map.

  • Fixed a bug were certain items had incorrect text entries.

  • Fixed the mirror crystal interactable being destroyable.

  • Fixed a bug where the Carpenter would try to fix the ship after it has already been fixed.

  • Fixed a bug where rainy weather could happen inside the ship.

  • Fixed a bug where rainy weather would appear in the 'Wastelands' biome.

  • Fixed a bug where rainy weather would appear in the 'Coraline Fields' biomes.

  • Fixed a bug where weather particles would not update properly after moving through biomes and regions.

  • Fixed a bug where the 'Integrity Analyzer' would prevent the 'Ignore Ammo' buff from working.

  • Fixed a bug where quick transfering an item with the Ship Navigation interface open would crash the game.

  • Fixed a bug where the working buff would prevent the 'Ignore Ammo' buff from working.

  • Fixed several Day Island cube recipes that were incorrectly displayed.

  • Fixed several Night Island cube recipes that were incorrectly displayed.

  • Fixed a bug where chests wouldn't be properly synced when crafting from them in multiplayer.

  • Fixed Runes, Rune Shards and Reforge Tokens pool replacing other pools more often than intended.

1 / 1 · 100%

https://discord.gg/ES2UvUrtdR

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