Новости Tinkerlands
Объявления разработчиков, обновления и обсуждения.
Devlog | September 2026
Ahoy, Tinkerlanders! We are back with a new devlog and so many things to share. Grab a cup of coffee and make yourself comfortable because this is going to…
Читать и обсудить →Survival-Crafting Friends: Delverium and Tinkerlands
Ahoy, Tinkerlanders! While we’re hard at work polishing the next Tinkerlands update, we wanted to highlight another game in the survival-crafting adventure family - **Delverium**! It’s always exciting to see more gam…
Читать и обсудить →Q&A — We want your feedback
Ahoy, Tinkerlanders! It's the first time in a long long time that we do a non-devlog post! There is a reason for Tinkerlands to be in Early Access, and…
Читать и обсудить →Devlog | August 2026
Ahoy, Tinkerlanders! We know you’ve been waiting for the next major update for a while now, but it is very much in the works. Our goal is simple: **we want th…
Читать и обсудить →Devlog I July 2026
Ahoy, Tinkerlanders! The next major update is getting closer and closer - just a little more patience, and we’ll finally be ready to show you much more. July…
Читать и обсудить →Devlog I June 2026
Ahoy, Tinkerlanders! It's 1st of July, so that means that June ends *today* when our monthly devlog drops! We've been working on so many things this month that…
Читать и обсудить →Devlog l May 2026
Ahoy, Tinkerlanders! In May, we kept working on new content, but a big part of the month was also about improving the game based on your feedback. We read you…
Читать и обсудить →Devlog | April 2026
Ahoy, Tinkerlanders! It’s getting hotter and hotter outside - and the same can be said about our development kitchen. April has been packed with big systems w…
Читать и обсудить →Tinkerlands v0.3.4.0
Hello everybody! We are back once again with another patch, mostly focused on bugfixing and expanding the crash auto-report tool. The game is getting more and mor…
Читать и обсудить →Devlog | March 2026
Ahoy, Tinkerlanders! Can you believe March is already over? Well, for us it's still March until we publish our monthly devlog. This month has been a weird on…
Читать и обсудить →Tinkerlands v0.3.3.0
Hello everybody! You might've noticed that we've been updating Tinkerlands almost daily since the last announcement. We are doing that because now that we have th…
Читать и обсудить →Tinkerlands v0.3.2.0
Ahoy, Tinkerlanders! First of all, I want to give a huge thanks to everybody that took a minute to check out the 'experimental' branch. We've gather so mu…
Читать и обсудить →Devlog | February 2026
Ahoy, Tinkerlanders! February has been a busy one - especially after we posted our updated roadmap. The team’s been working hard, and now we’re ready to try s…
Читать и обсудить →Tinkerlands v0.3.1.0
Hello everybody! It took some time, but here's the first post-stable release update. We are currently focused on fixing all the issues that come up, and this upda…
Читать и обсудить →Tinkerlands' Roadmap for 2026
Hello there, adventurers! We have some news to share. Intro So far we've had two major updates that were developed each in a couple months without delays,…
Читать и обсудить →"Towns & Dwellers" update is now available!
Heya, Tinkerlanders! It's been quite some time since we released the 'Towns & Dwellers' update on the unstable branch, and after a few patches and 100+ fixes…
Читать и обсудить →Tinkerlands v0.3.0.4 (unstable)
Hello everybody! We are back from our vaccations, and we went straight to check all the reports and feedback we've received during this time! It looks like the s…
Читать и обсудить →Merry Christmas and Happy New Year, Tinkerlanders!
Heya, Tinkerlanders! We just wanted to take a few minutes to say thank you to all of you. We've been working on Tinkerlands for a couple of years now, with man…
Читать и обсудить →Tinkerlands v0.3.0.3 (unstable)
Hello everybody! We are back again with a third patch for the unstable version of the 'Towns & Dwellers' update. This time is mostly bug fixes and some game's bal…
Читать и обсудить →Tinkerlands v0.3.0.2 (unstable)
Hello everybody! We are back with a new round of bug fixes and some changes to make the game a bit more fair. We still have a few things to solve for the next v0.…
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