Новости Tom vs. The Armies of Hell
Объявления разработчиков, обновления и обсуждения.
2/15/2015 New Build - More Ammo Balance and Score
Some balance stuff (ammo and health) as well as a few fixes in this one. Check the list below for details on that. In addition, I put in a very quick, early version of a score system. Currently, you get points for killin…
Читать и обсудить →Small Update: Ammo is Back (for now)... will continue to be tweaked
UPDATE: Clearly ammo is still not something everyone loves ;) I'm going to really actively look into how to better balance this mechanic, if its going to stay in. I reverted for now though because no-ammo was just way to…
Читать и обсудить →Small Update: Ammo is Back (for now)... will continue to be tweaked
UPDATE: Clearly ammo is still not something everyone loves ;) I'm going to really actively look into how to better balance this mechanic, if its going to stay in. I reverted for now though because no-ammo was just way to…
Читать и обсудить →2/14/2015 - Update Posted + Upcoming Stuff
Just pushed a new update to the experimental branch. Assumign no issues are found, I'll move it to the default branch shortly. No huge changes in this one, mostly just cleaning up a bit after the previous larger update. …
Читать и обсудить →2/14/2015 - Update Posted + Upcoming Stuff
Just pushed a new update to the experimental branch. Assumign no issues are found, I'll move it to the default branch shortly. No huge changes in this one, mostly just cleaning up a bit after the previous larger update. …
Читать и обсудить →New Experimental Branch Update: NO MORE AMMO
NOTE2: Since it seems like people were at least initially having more fun this way, I've pushed this update to the default branch as well. NOTE: Initial post of this build had a bug that would make Tom invisible, and …
Читать и обсудить →New Experimental Branch Update: NO MORE AMMO
NOTE2: Since it seems like people were at least initially having more fun this way, I've pushed this update to the default branch as well. NOTE: Initial post of this build had a bug that would make Tom invisible, and …
Читать и обсудить →How I'll Be Doing Updates
Hey everyone, Just a quick little announcement to explain how I plan on doing updates. Since I'm a one-man shop, I have to split my time between cool stuff that I can iterate on and release quickly (ie: gameplay featu…
Читать и обсудить →How I'll Be Doing Updates
Hey everyone, Just a quick little announcement to explain how I plan on doing updates. Since I'm a one-man shop, I have to split my time between cool stuff that I can iterate on and release quickly (ie: gameplay featu…
Читать и обсудить →First Game Update Posted
Hey Everyone, I just posted an update for the game, so you should be getting it shortly. For now I'm keeping the Default and Experimental branches in sync, because I'd rather find out faster if something is broken so …
Читать и обсудить →First Game Update Posted
Hey Everyone, I just posted an update for the game, so you should be getting it shortly. For now I'm keeping the Default and Experimental branches in sync, because I'd rather find out faster if something is broken so …
Читать и обсудить →Day One in the Books!
Hey Everyone, Thanks so much to everyone who grabbed the game on day 1 :) Some of you have left feedback on the discussion forums (that I just realized I hadn't subscribed too yet... fail developer is fail), and some …
Читать и обсудить →Day One in the Books!
Hey Everyone, Thanks so much to everyone who grabbed the game on day 1 :) Some of you have left feedback on the discussion forums (that I just realized I hadn't subscribed too yet... fail developer is fail), and some …
Читать и обсудить →Launch Notes!
Hey Everyone, Just wanted to put up a few notes for early supporters of the game. The current build has some issues I wanted to mention before they overly infuriate anyone. 1) Game needs a manual. Working on a "how…
Читать и обсудить →Launch Notes!
Hey Everyone, Just wanted to put up a few notes for early supporters of the game. The current build has some issues I wanted to mention before they overly infuriate anyone. 1) Game needs a manual. Working on a "how…
Читать и обсудить →