Patch 0.1.50
New patch 0.1.50 is out on Steam adding support for Stealth and Plants :) Huge thanks to @IHSB15 @jwilliamjames @synesthesia for brainstorming new ideas and balance changes :heart:
New:
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Updated a lot of descriptions
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New questionnaire features: dropdown/free form text for patch feedback
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New setting for image quality when images are small, reducing RAM usage (hovering will show the full resolution)
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Updated screens: title, hero select, vs., treasure select, finish game, loading
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New character shape, item shape and treasure frame
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New appear animations for some cards
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New item: Rainbow Scale. 0/0 Level 3, 3 gold. Aura: I have +0/1 for every different type on your starting board.
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New item: Rainbow Fish. 1/10 Level 5, 5 gold. I gain +2/2 when you buy a character with a type you don't have.
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Bronze Shield (Level 3 0/5 3 gold shield): removed (replaced by Rainbow Scale).
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Metal Tower Shield (Level 5 5/14 5 gold shield): removed (replaced by Rainbow Fish).
Beast lore addition:
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Cursed Rose -> Crystal Lotus.
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New item: Cursed Rose. 0/2 Level 2 item. 0 gold, 1 mana (doesn't appear in shop). When my Wearer dies, I lose 1 hp forever. When I reach 0 hp, I am destroyed permanently. I sell for 0 gold.
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The Beast changed to: On Buy: add my Rose to the shop. Quest: Buy 4 Royals or Furniture. Odyssey. When you turn me good and my Rose is safe, I transform into Beast Prince.
Stealth rework:
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Dark Twig. 25/10 Level 6 Neutral Shadow Plant. Stealth. Unyielding. Sunbathing Entrance: I transform into Light Twig for the fight. Entrance: Give the enemy in my slot Stealth for the fight. Before one of your characters attacks out of Stealth, give them and me +50% of their attack for the fight.
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New character: Light Twig (doesn't apper in shop). 25/10, Level 6 Neutral Holy Plant. Unyielding. Aura: I receive +100% health from Sunlight.
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Shadowlord Mustang. 10/10 Level 6 Evil Shadow Animal. Stealth. Sunbathing Entrance: I transform into Sunlord Mustang for the fight. Entrance: For every Stealth character on your and the enemy's board, give your Stealth characters +2/2 plus 3% of my stats for the fight.
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New character: Sunlord Mustang (doesn't apper in shop). 10/10, Level 6 Good Holy Animal. Entrance: Give your board Sunlight 8 plus 1 for every 2 Stealth instances you had on your board this game.
Additional spell effects based on types:
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Knight's Oath added: If they are Royal, add a free Short Sword to the shop.
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Endurance Potion added: If they are a Dwarf, increase my buff by +2/2 for every item they have.
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Fresh Milk added: If they are an Animal or Farmer, give them 25% Preserve for next fight.
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Star Powder added: If they are a Fairy, gain 1 mana.
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Hearty Stew added: If they are a Farmer, give them 10% Preserve permanently.
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Size Potion added: If they are a Plant, give their slot Sunlight 2 for the next fight.
New art:
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Book Mage by PulsarX Studio
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Happy Snowball by Carol_twtv
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Supply Cabinet by Ruang Sempit art studio
Balance:
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When tripling a character with a "for every X I saw you do" ability, the counter is the maximum not the sum (since it's the max the new unit has seen). This affects new Apollo, Dracula and Merlin.
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Wayward Sisters + Core Fusion now only destroys 1 character.
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Hellhound Squeaks added: Your Evil Animals Preserve 10%.
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Count Dracula: 12 -> 15 times.
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Apollo changed to: Entrance: Give my row Sunlight 5 plus 3 for every 2 Plants and Mages I saw you buy. When you buy a Plant or Mage, cast Light of Dawn once.
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Sagi: buff 100% -> 150%
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Silver Dagger -> Oni Katana and changed to: Aura: Your character in position 1 has +10/0 and "Slay: Increase Oni Katana's buff by 1/0".
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Ares Helmet -> Enchanted Briar Shield and changed to: Aura: Your character in position 1 has +0/11 and when they survive damage twice in one fight, increase my buff by 0/1.
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Shooting Star: reworded as a Dying Breath.
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Moonlight Greatsword: now applies to the whole board
Fixes:
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Fixed double quest characters being able to appear from Cricket, Weird Compass, Lizard Recruiter
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Fixed mid-fight Dracula aura increase being too large and causing a desync.
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Fixed The Rock not continuing to trigger if you are not Sisyphus anymore
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Fixed Triton + Wish for Life not counting royal monsters for the entrance
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Fixed the spell when hovering a character being interactable
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Fixed picking Adventurer as initial hero not working
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Fixed Tinkerbell quest not updating on buying characters
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