Patch 0.1.29
Hope you had a wonderful christmas time :) New patch (0.1.29) is out on the beta branch (password OpenSesame42) :)
Balance:
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New character: Level 6 Neutral Furniture Trickster. Celery Tea: Before I attack a character, transform them into a Pig without changing their stats.
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Demons that cost hp (and Demon's Deal) now cannot reduce your hp below 1
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Hand buff doesn't affect Mirror Fairy (Pirate cook, Sinbad, Hook) anymore
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Demon Harbinger: +2/1 -> +3/2
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Pirate Monkey doesn't buff itself anymore and Level 4 -> Level 5
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Sinbad: 150% -> 100% and on upgrade doesn't double (only buffs 2 characters in hand)
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Smithi:
Ranged -
Tempi: Added Unyielding
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removed
Barbarossa -
Mirror Fairy: 66% -> 60%
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Anticipating Drumroll: Level 5 -> Level 6
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Bottled Lightning: Level 5 -> Level 6
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Zeus Lightning: Level 7 -> Level 8
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Maybe fixed async board selection (weighting on selecting board place was too low) - please feedback if it still feels too easy :)
New:
- New game-server system which should be able to scale to many more players: Lobbies are now fought on separate servers
- New ticking noise when the rope is visible.
- Added setting for timer loudness
- Added setting for timer being on when ready button is already clicked
- Added L as locking hotkey
- Added R and Ctrl as rolling hotkey (additional to Spacebar)
- Added a keyword description for Starting (e.g. starting board / starting stats) and Star
- Clarified bug report button with ladybug icon instead of green x.x face
Fixes:
- Fixed Lightning treasures visual not working in shop (and fixed spells giving double stats)
- Fixed Captain Hook not working correctly
- Fixed transformed unit ending up with negative stats if drained by Vampire Dagger before
- Clarified Brother Gambler, Yuk to say "lost unspent"
- Fixed Leaderboard off-by-one (place #20 would see page 2)
- Fixed Stealth visual not disappearing after a character attacks
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