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Patch 0.1.29

Hope you had a wonderful christmas time :) New patch (0.1.29) is out on the beta branch (password OpenSesame42) :)

Balance:

  • New character: Level 6 Neutral Furniture Trickster. Celery Tea: Before I attack a character, transform them into a Pig without changing their stats.

  • Demons that cost hp (and Demon's Deal) now cannot reduce your hp below 1

  • Hand buff doesn't affect Mirror Fairy (Pirate cook, Sinbad, Hook) anymore

  • Demon Harbinger: +2/1 -> +3/2

  • Pirate Monkey doesn't buff itself anymore and Level 4 -> Level 5

  • Sinbad: 150% -> 100% and on upgrade doesn't double (only buffs 2 characters in hand)

  • Smithi: Ranged

  • Tempi: Added Unyielding

  • removed Barbarossa

  • Mirror Fairy: 66% -> 60%

  • Anticipating Drumroll: Level 5 -> Level 6

  • Bottled Lightning: Level 5 -> Level 6

  • Zeus Lightning: Level 7 -> Level 8

  • Maybe fixed async board selection (weighting on selecting board place was too low) - please feedback if it still feels too easy :)

New:

  • New game-server system which should be able to scale to many more players: Lobbies are now fought on separate servers
  • New ticking noise when the rope is visible.
  • Added setting for timer loudness
  • Added setting for timer being on when ready button is already clicked
  • Added L as locking hotkey
  • Added R and Ctrl as rolling hotkey (additional to Spacebar)
  • Added a keyword description for Starting (e.g. starting board / starting stats) and Star
  • Clarified bug report button with ladybug icon instead of green x.x face

Fixes:

  • Fixed Lightning treasures visual not working in shop (and fixed spells giving double stats)
  • Fixed Captain Hook not working correctly
  • Fixed transformed unit ending up with negative stats if drained by Vampire Dagger before
  • Clarified Brother Gambler, Yuk to say "lost unspent"
  • Fixed Leaderboard off-by-one (place #20 would see page 2)
  • Fixed Stealth visual not disappearing after a character attacks
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