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Patch 0.1.35

New patch 0.1.35 is out with some new cards :)

Balance: Heroes

  • Phantom: After 4 -> 5 turns

Characters

  • Smiling Sprout: +3 -> +2 hp

  • Demon Harbinger: Your Demons have +3/2 -> Your evil characters have +2/1.

  • Guardian Angel: 2/3 -> 4/4. Your Angels have +4/3 -> Your good characters have +1/2.

  • Angel Warrior: I have +2/1 for each Angel -> +1/1 for each good character

  • Haymaker: 6/4 -> 2/2

  • Star Child: 1 -> 2 stars with 33% of my attack.

  • Archangel: Cannot revive other Archangels anymore. Revive with 150% -> 50% hp. Attack of revives is based on current attack not starting attack.

  • Oberon: When you charge a Star -> When you shoot a Star

  • Titania's stars now add a delay of 4 attacks

Treasures

  • Mana Catalyst: +2/3 for each unspent mana -> +3/3 for each 2 unspent mana
  • Holle's Gold: +4 -> +3 gold
  • Celestial Harp: +14/12 -> +10/10
  • Orchestra: +2/2 -> +1/2
  • Witch Hunter Talisman changed to: After your last character dies, destroy the highest hp enemy.

Spells

  • Core Fusion: 4 -> 5 gold
  • Furnace: Level 4 -> 5
  • Starlight Strike: Reduced in-fight weight 100 -> 80

Items

  • Makeshift shield: Cut.

New:

  • New character: Kiv, the Resolute. 7/5 Level 5 Good Royal Mage. Ranged. Boost: +5/1. When a Royal I'm boosting is attacked and killed, I attack.

  • New spell: Fishing Rod. Level 3, 2 gold, 1 mana. Heavy. Give a character Slay: Steal an exact copy of the slain enemy and remove this ability.

  • New spell: Grimm's Twist. Level 4, 1 gold, 1 mana. Transform a character into a surprise character of the same level and give it +3/3 permanently.

  • New players <1k mmr are separated from normal matchmaking, play the game with less cards and unlock the normal game after reaching 1k mmr (or choosing to skip to 1k mmr).

  • Stats breakdown shows Slay multiplier

  • Character description shows artist name.

  • "Show names" settings now also shows treasure, spell and item names

  • New art by Eric Streed of Fire Mage

  • New art by Albert Chauw Wijaya of Dwarfi, Auri, Consti, Havi, Admiri

  • New art by Giorgia Sensoli of Celery Tea

  • Added visual for Fate's Scissors and Witch Hunter talisman

  • Treasure selections with only 1 treasure are now clicked automatically (e.g. Fisher King's single choice)

Fixes:

  • Fixed Broken Spell Reflector with Ascendance locking up the game
  • Fixed using revive charge from Savitri messing up dog positioning
  • Fixed Arabic text being displayed incorrectly
  • Fixed Core Fusion putting a second item on a unit and moving that item leading to server error
  • Fixed Daedalus picking Hero Mask as first treasure resulting in crash
  • Multiple hero selections at once being broken
  • Fixed spell reflector + divining rod breaking following spells
  • Fixed custom lobbies always needing a restart
  • Fixed Chameleon transforming into Haymaker/Fisherman not granting Preserve bonus to other units in the same fight

This will probably be the last balance patch before the tournament - if something is too out of line there might be a balance patch still.

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